GAME DETAIL
Infiniterra
A voxel sandbox focused on atmosphere and contrast. Explore layered worlds, survive eerie nights, and uncover what lies beneath the surface.
このゲームについて
Steamの詳しい説明を読む
A voxel sandbox focused on atmosphere and contrast. Explore layered worlds, face eerie nights and caves, and shape your own path through an immersive environment.
A World of Layers
Explore a world built on cubic chunks that extends far beyond the surface in all directions. From floating sky islands to deep underground realms, each layer introduces new environments, resources, and challenges. Additional systems like custom portals are planned to further expand travelling options.
Atmosphere First
The game is built around contrast: calm and cozy during the day, but tense and unsettling at night. Caves are designed to feel genuinely eerie, encouraging careful exploration rather than routine mining.
Dynamic Lighting & Sound
Advanced lighting and a growing ambient soundscape bring the world to life. Dynamic lights, shadows, and environmental audio aim to create a strong sense of place, making each area feel distinct and immersive.
Meaningful Progression
Progression is centered around tools, workstations, and materials that gradually unlock access to new layers of the world. These systems are already in place and will be expanded over time. Equipment choices, such as armor weight, are intended to support different playstyles from fast and agile to slower and more tanky.
Creative Building Freedom
Build using a flexible voxel system with a focus on more open block placement. Additional features and quality-of-life improvements are being added to expand on familiar sandbox building mechanics.
Immersive Multiplayer (Planned)
Multiplayer is planned for a later stage of development. This includes built-in proximity voice chat, with audio effects reacting dynamically to the environment, such as cave reverb or underwater muffling.
Modding-Friendly by Design
Core systems such as voxel data, crafting recipes, and items are already defined in simple JSON structures. Making these systems more accessible for players is planned, with the goal of supporting easy modification and a strong modding ecosystem.
Early Access & Ongoing Development
The game is actively in development, with core systems still evolving. Feedback will directly influence future features, content, and overall direction. Please refer to the Early Access section for more details.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 35人 | 最終観測:2026年9月5日 07:27(23日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。