GAME DETAIL
Prism
Prism is a 360° spatial shoot'em up, with RPG mechanics, like randomly generated enemies, events, stuff and much more. You move around a Prism that empowers your bullets and 2 fire modes ability
このゲームについて
Steamの詳しい説明を読む
Prism is a spatial shoot 'em up with some RPG aspects.
Randomly generated stuff, missions, and enemies!
But also over 12 different skills, with a talent skilltree for each of them. You move 360 through a central Prism that returns more powerfull bullets, on which you influence their refraction angle with your gears.
You will find spaceship modificators (mods) during your adventure, that are randomly generated, with 3 rarity levels (common, rare & pure) and 4 different types (weapon, shield, reactor, & special)
You are about to live a mysterious adventure with a non-linear progression, through a solid story background. Will you solve all the secrets of the Prism artefact ?Gameplay
Normal & Reverse fire modes
Shoot and destroy enemies through the prism
Alternate normal & reverse fire mode at any moment
You move 360° but also enemies!
The prism affects your bullets (Atq speed, number of bullets, crit chance...)
Explore starmaps and new worlds
Fight for the galaxy and evolve
World to world travel anywhere, anytime
Random Dynamic encounter system
The prism affects your bullets (Atq speed, number of bullets, crit chance...)
Achieve many levels objective to gain XP
The last gobelin fleet you met just shattered you into pieces ?
Ship modificators (mods)
You may have a fair revenge if you equip your ship with unique and randomly generated Ship Modificators (MODS). each mods have 3 differents quality & rarity types : Common, Rare and Pure.
But as the amount of socketed mods slots are limited you will need to find a good sinergy between offensive, defensive, shifting, special and passive statistics to create your own powerfull builds.
Mods can be gained by destroying enemies or by accomplishing extra randomly generated missions or events.
Upgrade the Prism and learn new abilities
Skilltree
The prism is also a very powerfull artefact, and it grants you very usefull panel of skills, the only conditon is that you will have to feed it with the crystal fragments dropped by killed enemmies.
You will unlock and upgrade these skills step by step with their dedicated skilltree, to allocate passive points, skills and skills enhancement. Skilltree statistics can be cumulated with your ship’s mods.
Each Mid-Bosses defeated will grant you 1 skill point or 2 skill points for each Bosses destroyed, and you may also gain some more depending on extra random events.
up to 12 different and original skills in the final release!
Quick resume
You are Brett Owen, a “Scout” of the Human United Nations (HUN) of the human race, which by the past found a mysterious starship and some fragments for an unknown crystal element, in a cave, at Puma Punku in Bolivia. The study of the wreck allowed man to copy its technology to power its aircraft with the energy contained in the fragments, allowing mankind to travel quickly and safely over long distances in space and so colonize part of the Milky way.
But one day a scientist accidentally activated by a sub system of alien wreckage and the owners responded to the call ...
Space Gobelins, ultra aggressive, territorial race were now aware that a new planet had to be conquered and plundered.
The story begins, You have been sent to the system of Canis Minoris to look after an electromagnetic anomaly on a sterile planet with the same energy signature of the crystal fragments found on Earth long time ago... For you, it’s a normal mission : “Identify the anomaly. Define it. Make your report and wait for new orders”. That's what they said.
But…
This time, something wrong happened. After some scans of the planet you detect the origin of an anomaly and found some kind of artefact, glowing with a cold blue light and turning quickly on itself : The Prism.
The problem is not the Prism itself, it’s the Space Goblins… They want it too, they are informed by their drones, and they are coming... For you
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 414人 | 最終観測:2026年7月25日 18:40(61日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。