GAME DETAIL
if you stay
Winter 1999. Kicked out of your house after being outed by your closest friend, you plan to leave your hometown. Your girlfriend, Mika, wants to see you one more time. Decide whether or not you'll stay together.
このゲームについて
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Winter 1999. You play as Fumiko, an over-achiever and former Student Council President, living in a small and relatively unknown town. After being outed by your closest friend, ruining your home life, your friendships, and your future career plans, you decide to leave your hometown, taking your chances on a one-way train to Tokyo to become an idol. With no real plans and no adults to depend on, you're determined to leave everything behind—even your girlfriend, Mika.
However, Mika calls you one night. She says she wants to see you one more time before you leave. You decide to go on one more date together, hours before your departure.
Decide whether or not you'll stay together in this PC-98 inspired visual novel. But remember, no matter what you do, there'll always be consequences.
FUMIKO
You play as Fumiko, an over-achiever and former Student Council President with a regal air, despite coming from a broken family. With nowhere else to go, you decide to leave your hometown and move to Tokyo to become an idol. Though you try to stay positive, you feel embittered to everyone else who hurt you—including Mika, your girlfriend.
"It's okay to dream sometimes, right? Otherwise, what else is there for me?"
MIKA
Your girlfriend. A shy homebody girl from a wealthy family, she's opened a lot to you since you started dating in secret last year. Though she's a generally sweet person who cares about your well-being, she finds it difficult to express her own feelings and can come off passive-aggressive. When she gets the news that you're leaving town, she isn't sure how to react.
"My real dream was to make a friend in school. Someone like you..."
A branching storyline set in 1999 about adolescent drama, nostalgia, and the pain of being "seen", totaling ~10K words per playthrough.
Variable dialogue choices, providing additional context (and conflict) into your relationship with Mika.
Two(?) endings with unique CG and dialogue.
Handcrafted 16bit pixel art, reminiscent of PC-98 Japanese romance games, brought to modern resolutions.
A melancholic soundtrack replicating the YM2608 soundchip, created by William Gomez.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 277人 | 最終観測:2026年9月7日 13:01(17日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
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