GAME DETAIL
DCS: F-16C Fangs Out Campaign by Fight's On Simulations
Step into the F-16C Viper and fly a realistic B-Course training campaign. Master BFM, ACM, BVR, CAS, SEAD, and precision strike missions while learning real tactics, weapons, and teamwork—just like front-line fighter pilots.
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Have you ever wondered what it's like to fight the Viper, to utilise all its weapons and systems, to fly as a productive front-line wingman?
Welcome to the F-16C Fangs Out Campaign, taking you through some of the missions real life trainees fly as part of the B-Course. Here you will learn how to fly and fight the Viper, in a variety of mission sets, including BFM, ACM, BVR and A-G missions.
The F-16 B-Course is designed to make the student proficient in all aspects of F-16 manoeuvring (ACM), Tactical Intercepts, Basic Surface Attack (BSA), Surface Attack Tactics (SAT), Close Air Support (CAS) and an introduction to missionised Air-to-Air and Suppressed of Enemy Air Defence (SEAD). You’ll be expected to practice the same discipline and contract adherence you learned in the IFF course, except now, you’ll have a vast array of new systems and weapons to master, in a much more powerful and manoeuvrable aircraft.
While you have flown as lead in IFF, in the B Course, you’ll fly the majority of the course as wingman. After arrival and induction, there lies ahead several weeks of academics and testing (simulated by the documents included). The F-16 B Course BFM is very similar to IFF. You’ll fly offensive and defensive 1v1 sorties. You’ll pull high G and operate the avionics, radar and weapons systems whilst doing so. It will be challenging, but immense fun! After completing BFM, you’ll graduate to 2 ship element with your instructor, against an adversary aircraft, in ACM. You’ll now have to concern yourself with fighting as a team, detecting threats and not hitting your lead! Using these concepts, you’ll progress into the BVR arena, which includes, Tactical Intercepts and 2v1 and 2v2 BVR engagements.
After all of this, you’ll move onto the Air-to-Ground portion of the training, transitioning to BSA. This is your chance to demonstrate the techniques you learned in IFF, but now with live dumb weapons. Graduating onto some of the more exotic weapons as you progress, you’ll be employing PGMs and HARMs in the latter stages of this phase. Having mastered basic weapon deliveries and profiles, you’ll get to apply these in a CAS scenario, working with a FAC(A) or JTAC, in a night scenario.
You’ll culminate all this training, with a check ride from the Squadron OC, or chief IP. This will determine if we send you off to the front line, or whether you would benefit from revisiting some of the topics.
Good luck, work hard, but play hard too!!
Key Features:
15 missions, which take the student through the A-A and A-G syllabus
The course culminates in a check ride, with the Sqn boss as your IP
Fully voice acted with over 2500 lines of dialogue recorded
Custom ATC interaction for all the missions
Script and SOP inputs from a real-world F-16 pilot and current operational JTAC
Extensive, detailed documentation and briefings, including a campaign specific Nellis Airbase Area document and in-depth mission briefings
Detailed 311th Sqn F-16 skins created by _Max_
Localisation:
Voiceovers: English
Briefings/Subtitles: English
All required products:
DCS: F-16C
DCS: Nevada Test and Training Range Map
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 40.00% / 5件 取得:2026年9月6日 22:42
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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