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NGC-404: Fractured Sectorの作品画像

GAME DETAIL

NGC-404: Fractured Sector

種別:ゲーム 発売日:2026年 日本語対応未確認
価格未定

Lead a small fleet in a cut-off 2D space sector where trade, colonies, fuel, supplies and battles decide who survives. Build your faction, explore unknown systems, develop colonies, fit ships and shape a living simulated galaxy alone or with friends.

このゲームについて

Steamの詳しい説明を読む

✅ NGC-404 is for you if you:
Enjoy space strategy games with economy, fleets, colonies, and faction conflict

Like games where logistics, fuel and supplies matter

Want real-time 2D space battles with ship fitting and weapon control

Enjoy sandbox campaigns

Like managing a small fleet instead of controlling hundreds of units directly

Want to explore unknown systems, survey planets, and recover rare artifacts

Are interested in Early Access games that grow through player feedback

❌ NGC-404 may NOT be for you if you:
Expect a finished full-release game with all planned content already complete

Want a fast arcade space shooter focused only on direct action

Prefer fully scripted story campaigns over sandbox systems

Dislike economy, logistics, fuel, supplies, or resource management

Expect massive fleets with hundreds of directly controlled ships

Need highly polished UI and final balance from day one of Early Access

Are looking for a game without long-term strategic planning

NGC-404
A living 2D space strategy/RPG game about survival, trade, war, and building power in a sector.

The sector has been cut off from its home world.
Trade routes have collapsed. Colonies are running out of supplies. Factions compete for fuel, food, weapons, territory, and influence. In the middle of this crisis, you command a small fleet and try to turn it into something that can survive.
In NGC-404, you lead a faction in a simulated galaxy where economy, logistics, exploration, and combat are connected. Build colonies, fit ships, manage captains, trade resources, raid enemies, defend supply lines and fight real-time 2D battles where positioning and preparation matter as much as firepower.

Start small. Build influence. Shape the sector.
You begin with limited ships, limited resources and a dangerous sector around you. Every system can become an opportunity, a threat or a battlefield.

Command a small amount of ships directly

Explore star systems and unknown signals

Survey planets and decide where to expand

Build and develop colonies

Trade, raid, defend or conquer depending on your strategy

A living sector economy
The galaxy is not just a background map. Planets produce resources, colonies consume goods, shortages create pressure and trade routes determine which worlds survive and which begin to collapse.

Planets produce and consume resources over time

Supply and demand dynamically affect prices

Shortages can destabilize local and global markets

Surpluses can crash prices and create new opportunities

A powerful fleet is useless if it cannot be supplied. Fuel, supplies, production and trade access all matter when planning your next move.
Fit ships for your strategy
Your ships are not just health bars with guns. Their equipment, weapon groups, captains, hull quality and logistical limits affect how they perform in battle and how far they can operate from friendly territory.

Install weapons, systems, and ship components

Configure weapon groups and firing behavior

Hire characters and assign them as ship captains

Upgrade ships with better components and hull quality

Prepare different loadouts for different roles

Tactical 2D space battles
Combat in NGC-404 is real-time and logistics-driven. Ships use energy weapons, kinetic cannons, missiles, and point-defense systems. Positioning, firing arcs, range, fuel, supply and weapon control all affect the outcome of a fight.

Fight real-time 2D space battles

Use kinetic cannons, energy weapons, missiles, and point-defense

Intercept incoming projectiles with dedicated defensive weapons

Manage power, weapon groups, and firing control

Plan around fuel, supplies, damage, and recovery time

Battles are not isolated events. A victory can leave your fleet damaged, low on supplies, or unable to continue without support.

Explore the uncharted sector
The sector is only partially charted. Beyond established space, you can discover new systems, resource-rich planets, abandoned infrastructure, hidden signals and rare artifacts that can shift the balance of power.

Explore procedurally generated star systems

Survey planets for colonization potential

Discover derelict stations and abandoned infrastructure

Investigate hidden signals and unknown contacts

Recover artifacts that provide strategic advantages

Sensors, detection, and hidden threats
You do not always know what is out there. NGC-404 uses a dynamic sensor and detection system that determines what your ships can see, what remains unidentified and when hostile forces are finally revealed.

Detection ranges depend on ship capabilities

Unknown contacts can appear before they are identified

Hostile forces may remain hidden outside sensor coverage

Scouting and positioning can decide whether you control the engagement

Procedural sectors with shareable seeds
NGC-404 uses procedural generation with customizable seeds, allowing you to create a unique sector layout every time or share a specific sector with other players.

Randomized star systems and planetary distribution

Dynamic faction starting positions

Variable resource density and economic balance

Different exploration opportunities in every campaign

Solo or multiplayer sector campaigns
Play alone or shape the sector together. NGC-404 supports multiplayer, allowing players to control separate factions within the same simulated galaxy.

Control separate factions in one sector

Compete economically or form alliances

Wage wars over colonies, systems, and trade routes

Join ongoing campaigns with hot join support

Whether you cooperate or compete, the sector continues to evolve around the choices made by you and other players.

Core features
Living simulated galaxy with economy, trade, factions, and conflict

Small-fleet command with tactical real-time 2D combat

Colony building, resource production, and supply chains

Ship fitting, captains, weapon groups, and component upgrades

Exploration, surveying, hidden contacts, and ancient artifacts

Procedural sector generation with customizable seeds

Solo and multiplayer campaigns with hot join support

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注目度メトリクス

現在プレイヤー数 未集計 最終観測:未集計
Steamフォロワー数 88人 最終観測:2026年9月7日 21:04(17日経過)

プレイヤー推移

データ蓄積中 24時間平均

選択した期間に観測データはありません。

Steamフォロワー推移

2件以上で集計 直近7日

選択した期間に観測データはありません。

プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。

発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。

指標 現在値 観測状況
現在プレイヤー数 未集計 最終観測:未集計
24時間ピーク データ蓄積中 未集計・直近7日 0件
Steamフォロワー数 88人 最終観測:2026年9月7日 21:04(17日経過)
7日フォロワー増加 2件以上で集計 履歴あり・更新待ち・直近7日 0件

PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。

ジャンル・機能

機能カテゴリ

オンラインPvPファミリーシェアリングマルチプレイヤー協力プレイ

注目ポイント

更新あり 直近14日以内にSteamストア更新

ゲームライフログ

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基本情報

発売日
2026年
価格
価格未定
価格区分
未確定
開発元
WhiteDogo Entertainment
販売元
WhiteDogo Entertainment
対応OS
Windows
コンテンツ種別
ゲーム

対応言語

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