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GAME DETAIL

AI Society

種別:ゲーム 発売日:2026年3月20日 日本語対応未確認
1,200円
Steamレビュー 賛否両論 63.3% 30件

Build a town or run a game studio, both staffed by AI characters with real personalities. Watch townsfolk work, argue, fight, and raid dungeons. Or play the RPG your own AI dev team designs, builds, and ships while you run the company. Runs 100% locally on your machine.

このゲームについて

Steamの詳しい説明を読む

AI Society is a civilization simulation game where every character is driven by a local AI model.
Choose your mode:
In AI Town, build a society full of townsfolk who live their own lives.

In AI Game Studio, hire an AI dev team, run the company, and play the game they make.

AI TOWN
Create up to 25 unique characters and define who they are:
Set personality traits; how peaceful, hardworking, extroverted, generous, playful, or dominant they are

Give them hobbies like fishing, wood carving, or leatherworking

Write a freeform description to shape their worldview and backstory

Choose their appearance and gender

Your characters are fully autonomous. They will:
Find jobs and fill roles in the town's economy based on their personalities

Earn and spend money, manage hunger, and seek rest

Form relationships, some warm, some tense, based on their traits and interactions

Get married and have children to continue their legacy

Post thoughts, reactions, and confrontations on their own social media

Fight with characters they despise, and if things go badly, die permanently

Drop what they're doing to swarm the intruders when bandits raid the town

When a character dies, they're gone. Their job goes unfilled. Their relationships dissolve. They're remembered in the town cemetery, where others may visit their grave. With a revive token, they can be brought back to life.
Level up your town by going on adventures and reaching milestones:
Play 6 mini-games and fight through 5 tiered dungeons with your strongest characters

Win rare, epic, and exclusive legendary artifacts that give your characters special perks

March your whole population into battle against rival towns

Earn town XP for milestones like surviving your first bandit raid

Characters who die in a dungeon die for good

Control the town with your god powers:
Put thoughts in characters' heads

Force a confrontation or an encounter

Smite town resources or exile your characters

Heal characters before dungeon raids

Pick up characters and drop them anywhere on the map

Watch them react to your decisions on their social media

AI GAME STUDIO
Play a game made by a studio you run. Your team of AI employees designs it, builds it, markets it, and ships it, and every part of it comes out of their work and your decisions. No two studios make the same game.
The game your team makes:
A top-down pixel RPG with villages, dungeons, bosses, quests, shops, loot, levels, and gear

Every quest is completable and every dungeon is beatable

It keeps growing as your team keeps working, and you can go back in any time to see what's new

Run the company from a retro desktop:
A dev board, team page, the books, a marketing app, a store page, and a chat app your team gossips on

Walk around your pixel-art office, sit with people at lunch, and call meetings

Expand to a bigger office as the studio grows

Hire a small team and keep them happy:
Programmers, designers, artists, a marketer, an accountant

Each one has a personality, moods, loyalty, and opinions about you that they'll say to your face

Make them stay late and they remember it. Miss payroll and their mood and loyalty drop

Point them in a direction, in your own words:
Tell your team what kind of game you want and they take it from there. Your designer turns it into work, your programmers build it, your artist gives it a look

Watch tasks move across the board, see what failed and why, and make them try again

Call meetings where employees report in and pitch ideas. Accept one and it goes on the board

Ship it and face the market:
Launch on the in-world store in Early Access or at 1.0

Players buy it and leave honest reviews. A thin game gets "Mostly Negative" and you feel it in the numbers

Hire a marketer who runs campaigns on their own and asks for your sign-off on big spends

Cover rent and weekly payroll and watch your runway. Do the books yourself or hire an accountant

Earn 63 studio achievements, from "First Errand" to "Millionaire", each paying cash into the company.

RUNS 100% LOCALLY
AI Society runs entirely on your machine using Ollama that comes bundled in your download. No internet required, no subscriptions or monthly payments, no data sent anywhere. Works with LM Studio. Choose the model that fits your hardware:
Llama 3.2 1B - Lightweight, runs on almost anything

Llama 3.1 8B - Best character quality and depth (Recommended)

Gemma 2 2B - An alternative lightweight option

Every conversation, every social media post, every meeting, every decision your characters make is generated live by the AI model you select.

Note: Linux Users: GPU acceleration works automatically for NVIDIA GPUs.
AMD GPU Users: install Ollama via curl -fsSL | sh for GPU support. Without it, AMD GPUs will run on CPU (slower but functional).

STEAM USER TAGS

ユーザータグ

評価・レビュー

全体レビュー 賛否両論 好評率 63.33% / 30件 取得:2026年9月24日 13:13

ATTENTION

注目度メトリクス

現在プレイヤー数 0人 最終観測:2026年8月21日 18:58(36日経過)
Steamフォロワー数 未集計 最終観測:未集計

プレイヤー推移

データ蓄積中 24時間平均

選択した期間に観測データはありません。

Steamフォロワー推移

2件以上で集計 直近7日

選択した期間に観測データはありません。

プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。

発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。

指標 現在値 観測状況
現在プレイヤー数 0人 最終観測:2026年8月21日 18:58(36日経過)
24時間ピーク データ蓄積中 履歴あり・更新待ち・直近7日 0件
Steamフォロワー数 未集計 最終観測:未集計
7日フォロワー増加 2件以上で集計 未集計・直近7日 0件

PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。

ジャンル・機能

機能カテゴリ

#category_playable_at_your_own_paceSteam実績いつでもセーブ可能ステレオサウンドファミリーシェアリング時間制限付き入力なしでプレイ可能

注目ポイント

更新あり 直近14日以内にSteamストア更新

ゲームライフログ

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基本情報

発売日
2026年3月20日
価格
1,200円
価格区分
有料
開発元
b8ve
販売元
b8ve
対応OS
Windows / Linux
コンテンツ種別
ゲーム

対応言語

言語 対応 フル音声
日本語 — —
英語 ○ —

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