GAME DETAIL
Non-League Manager
Manage one of over 1,000 real non-league clubs through the English football pyramid. Day jobs, ground grading, gate receipts, cup runs, and a world where clubs can fold around you. Football management at its most real.
このゲームについて
Steamの詳しい説明を読む
It's not about success. It's about survival.
Non-League Manager simulates over 2,000 real English clubs, from the Premier League all the way down to Step 7 of the pyramid, with real grounds, real kit colours, and real local rivalries. Pick the club you've stood on the terraces for, or type in your postcode and find the one at the end of your street.
No data pack gives you this
This is not a professional football game pointed at small clubs. Every system was built for how non-league football actually works, and no other football management game has them:
Players with day jobs, who miss training after a late shift and can't always make a Tuesday away game
Ground grading that blocks promotion if your floodlights and hard standing aren't up to standard, no matter where you finish
Clubs that overspend, take points deductions, go into administration, fold, and reform as phoenix clubs at the bottom
7-day approaches, dual registration with other clubs, and non-contract players on £20 a week
Gate receipts as the difference between paying the wages and not
Managing around real life
Lower down the pyramid, your players have day jobs. They miss training because of a late shift. They can't make Tuesday's away game because they work for a living. Availability changes week to week, and your teamsheet depends on who can actually get there.
Transfers work differently in non-league, too: 7-day approaches, dual registration with professional clubs, free agents, and the occasional agent to deal with. You need players who are good enough to win and close enough to make training. Geography matters as much as ability.
The ground, the money, and the cups
Your ground has to meet the league's grading requirements: floodlights, hard standing, covered seating. If it doesn't, promotion isn't happening, no matter where you finish. Plan the investment early or watch the opportunity pass you by.
Gate receipts pay the wages. Sponsorship and matchday income keep the lights on. A cup run in the FA Cup, FA Trophy, or FA Vase can transform a season — financially, and in terms of what it means to the club. Drawing a League One side in the first round proper is the kind of day that defines a decade.
A match engine built for non-league football
Every match runs through a purpose-built match engine with live move-by-move commentary. You watch it unfold in real time — reading the game, making substitutions, changing shape, adjusting the mentality when you're hanging on with ten minutes left. Derby matches feel like derbies. The crowd is different, the intensity is different, and the players respond to it. The engine was designed for non-league football, and it plays like it.
A living pyramid
Money is tight at every level, and the consequences of getting it wrong are real. Clubs can overspend, go into administration, take a points deduction, or fold entirely. Phoenix clubs reform at the bottom and start again. When you draw a National League side in the FA Cup, they've been having their own season. When you get promoted, the division you're entering has had its own relegation battles and financial crises.
The off-season is alive too: contracts expire, boards set new budgets, managers get sacked, youth players come through. The pyramid reshapes itself every summer.
Your career runs through it
Build a reputation, earn the board's trust, get offered bigger jobs — or lose the dressing room and start again somewhere smaller. Every job you take shapes what comes next.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 77.78% / 9件 取得:2026年9月22日 06:07
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均数値一覧
| 観測日時 | 値 |
|---|---|
| 09/22 06:15 | 119人 |
| 09/22 18:20 | 54人 |
| 09/23 06:26 | 80人 |
| 09/23 18:31 | 43人 |
| 09/24 06:38 | 86人 |
| 09/25 02:51 | 73人 |
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/22 06:18 | 676人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 73人 | 最終観測:2026年9月25日 02:51(10時間前) |
| 24時間ピーク | データ蓄積中 | 推移集計中・直近7日 6件 |
| Steamフォロワー数 | 676人 | 最終観測:2026年9月22日 06:18(3日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。