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Fantasy Grounds - Pathfinder 2 RPG - Adventure Path #209: Destroyer's Doom (Triumph of the Tusk 3 of 3)
Pathfinder 2 RPG - Adventure Path #209: Destroyer's Doom (Triumph of the Tusk 3 of 3) At last, the orc nation of Belkzen is on the offensive! As their ally Ardax gathers his army, the PCs scout ahead to clear the way and infiltrate Wyvernsting, capital of orc traitors. To sneak into the city
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Pathfinder 2 RPG - Adventure Path #209: Destroyer's Doom (Triumph of the Tusk 3 of 3)
At last, the orc nation of Belkzen is on the offensive! As their ally Ardax gathers his army, the PCs scout ahead to clear the way and infiltrate Wyvernsting, capital of orc traitors. To sneak into the city, they must liberate the Drowning Sands orcs and borrow boats able to cross a quicksand sea. Once inside Wyvernsting, the PCs must sabotage the defenses, motivate rebellious factions to rise up against their enemies, and finally join Ardax's forces in besieging the city. Yet when the dust clears, the PCs identify the root of the undead uprising that's ravaged the land: a haunted divinity that dwells high in Belkzen's mountains.
Destroyer's Doom is an orc-focused Pathfinder adventure for four 9th-level characters. The adventure concludes the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs' homeland and independence. This volume includes opportunities to continue the adventure, an exploration of orc faiths, a gazetteer of the treacherous city of Wyvernsting, new magic items, and an assortment of new creatures that haunt Belkzen's mountains and silt seas.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
All maps are resized and set up with a preset grid to make combat encounters easy to manage. Individual area descriptions are linked to maps, containing new encounters, treasure parcels and descriptions for just that area.
Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead.
All the images and handouts from the book available to share with your players as you need them.
" Adapted for Fantasy Grounds by: Bret Davenport
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and the included Pathfinder 2.0 ruleset.
Screenshots may differ from what you see in-game based on the extensions and ruleset you have loaded.
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データ蓄積中 24時間平均選択した期間に観測データはありません。
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| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
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