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Silent Orbits

種別:ゲーム 発売日:発表予定 日本語対応未確認
価格未定

You blacked out on Titan in 2089 and woke up three centuries late, in a dead Solar System. Only your ship's AI still answers. A hard sci-fi RPG that reads like a novel: explore derelicts, discover what the dead left behind, make choices the game remembers, and find out what happened to humanity.

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The ship’s clock says five minutes have passed. The stars say three hundred years. The stations are still in orbit. Some still hold air, flickering power, and automated docking greetings. But nobody answers. Somewhere between a civil war, a blockade, and an evacuation nobody finished, the people of the Solar System went quiet.
Board the derelicts to piece together their final transmissions. Then decide what to do with what you find.
Did humanity wipe itself out, or did they escape? And if they escaped, what were they running from?

The whole Solar System is on the chart. Most of it stays out of reach until you find a reason, and a way, to go there.

Inside each sector, you fly the way you once crossed the wasteland in the first Fallout games: slowly, into the fog, never sure what waits at the next signal.

Helmsman is the ship's AI, and the only voice that still answers. He is careful about what he claims to know, and sometimes about what he tells you.

“That is an inference, not a record. ...I would not call it a bad inference.” – Helmsman

Silent Orbits is hard sci-fi interactive fiction, written for adults. It takes its time, and it expects you to read.
Nearly everything you pick up has a story attached, from a dead pilot’s postcard to a memory drive that gives up its last logs only once you crack the encryption. Station terminals still guard their records, and some of them open only for someone patient enough to hack them.
Choices here are rarely clean. Some cost you health or hull. Others cost you something you can’t get back, and the game remembers which. Molly’s class opens options others won’t see, and the attributes you raise as she levels up decide how far she gets with them.
Some of what you find is grief. Some of it is worse.

The UNSF Raven is a science vessel built on a modular foundation grid. 10 module slots can be equipped with different turrets, power generators, batteries, energy shields and more.

Nobody is coming to resupply you. Whatever keeps Molly and the Raven going has to be pulled out of asteroid fields and dead ships. Blueprints turn up in lab databases and on forgotten data drives. Bring back the right materials and the workshop will make what you need: fuel, repair kits, medicine, or a crowbar for the locker that wouldn’t open.

The workshop. Every blueprint is something you found, and every material is something you carried back.

FEATURES:
Step into the frozen ruins of a dead civilization, boarding ghost ships and orbital habitats built and abandoned while you were lost in the void

Reconstruct the anatomy of a collapse through unrecovered black boxes, encrypted logs, and the last words of doomed crews

Talk to your ship’s computer, relying on a machine intelligence as your only companion, navigator, and witness

Make hard scavenger choices: leave the dead their belongings, or take what you need to keep going

Haul yourself through unpressurized, zero-gravity wrecks, where every breached airlock exposes another silent tomb

Chart your own path through fog-covered sectors, building out Molly's skills and retrofitting her ship from whatever you manage to salvage

Survive tactical encounters with automated defense platforms and forgotten sentries that never received the order to stand down

Piece together the truth no one stayed to tell: whether humanity destroyed itself in the dark, or fled from something worse

WISHLIST and don't miss the demo!

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現在プレイヤー数 未集計 最終観測:未集計
24時間ピーク データ蓄積中 未集計・直近7日 0件
Steamフォロワー数 26人 最終観測:2026年9月2日 01:34(57日経過)
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基本情報

発売日
発表予定
価格
価格未定
価格区分
未確定
開発元
Alek
販売元
QuickNap
対応OS
Windows
コンテンツ種別
ゲーム

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