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Fantasy Grounds - Pathfinder RPG - Jade Regent Adventure Path (4 of 6) - Forest of Spirits
Embark on the 4th chapter of the Jade Regent Adventure Path in the mystical Forest of Spirits. Explore ancient secrets, encounter powerful guardians, and uncover a dark evil threatening the land. Features an in-depth adventure scenario, new monsters, and supportive GM tools for Fantasy Grounds.
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Pathfinder RPG - Jade Regent Adventure Path (4 of 6) - Forest of Spirits
Chapter 4: "Forest of Spirits" by Richard Pett
After surviving one deadly wilderness, the heroes emerge into another--a land of ancient mysteries and sacred secrets known as the Forest of Spirits. But the forest knows how to defend itself from strangers, and its powerful and aloof guardians, the kami, brook no harm to their eldritch home. Those who would defy the spirits of the land have little hope of survival. Yet those who prove themselves friends to this mystical realm and its strange inhabitants stand to gain not just great allies, but also knowledge of a secret evil that has long festered in the forest's heart and now poisons all of Tian Xia.
This volume of Pathfinder Adventure Path includes:
Forest of Spirits," a Pathfinder RPG adventure for 10th-level characters, by Richard Pett. An investigation of the mysterious creatures known as kami, honored defenders of the land and nature, by Mike Shel.
Insights into the ways and deadly techniques of the ninja clans of Minkai, by Jesse Benner.
Deadly guardian geisha and a journey into one of Oda's seedier gambling houses in the Pathfinder's Journal, by Dave Gross.
Five new monsters, by Patrick Renie, Steve Russell, and Mike Welham.
The Adventure Path contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and Features the Following additions:
All maps resized and set up with a preset grid to make combats easy to manage Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
Tokens for each encounter are pre-placed in starting locations on the map. You can edit these on the fly
Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
All the images and handouts from the book available to share with your players as you need them
"Adapted for Fantasy Grounds by: Connor Bates
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and the included Pathfinder RPG and D&D 3.5/ OGL ruleset.
Screenshots may differ from what you see in-game based on the extensions and ruleset you have loaded.
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|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
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