GAME DETAIL
Omnicore: Freiza's Retribution
A hardcore sci-fi survival game spanning 400+ procedurally generated star systems. Defend, mine, trade, fight, and command your way through a galaxy where five factions never stop expanding and every resource fuels your next desperate move.
このゲームについて
Steamの詳しい説明を読む
- 🌌 Procedurally generated galaxy
- ⭐ 400+ star systems across 5 hostile zones
- 👾 150+ enemy types across ground and space
- 🏹 15 tower classes with unique abilities
- 🪐 14 planetary biomes with environmental hazards
- 💰 3 trading game modes: Auction, Bomb Draw, and Stock Exchange
- 👑 Conquer, govern, and tax your vassal stars — their happiness shapes the fate of your empire
- 🚀 Deep-space exploration with resource gathering and dangerous frontier expeditions
- 🛠 Full battlefield crafting for survival, adaptation, and momentum
- 🔮 Equivalent-exchange transmutation that turns surplus matter into the resources you need most
- 🎙 Voiced storylines in 7 languages: English, Russian, Arabic, Chinese, Japanese, French, and Spanish
- ⚔ Timeline-based tactical ship combat
- 🤖 5 autonomous faction AI systems
- ⏳ 500+ hours of gameplay
The Plague Tide consumes the galaxy. Five warlords carve what remains. In desperation, Chancellor Aldric reaches across time — and summons you. A wizard from a forgotten age. Your mission: reclaim over 400 star systems across 5 hostile zones.
You are not ready for this.
A procedurally generated galaxy sprawls before you. Five factions with autonomous AI expand every 21 days, devouring your borders. Tax your vassals too hard and they rebel. Ignore a frontier and watch it dissolve. There are three ways to lose. Exactly one way to win.
When night falls, everything wants you dead. 71+ enemy types swarm — ground crawlers, wall-phasing hunters, flying beholders, siege ents, and 10 bosses that will end your run. Build mazes. Place towers. Craft on the battlefield — but if enemies destroy your table mid-build, everything is lost. Night doesn't end on a timer. It ends when every last enemy falls. Or when you do.
When dawn breaks, you dig. Beneath every conquered planet lies ore, oil, and diamonds. Drill through alien rock. Lay pipe networks to hidden oil pockets. Deploy autonomous workers. The sand orb — a glowing sphere collecting your haul — expires in 10 seconds. Deposit it or lose everything. The clock never stops.
When credits run dry, you trade. Auctions with real-time descending prices. 20 NPC competitors — the Impulse Buyer grabs fast, the Shark bluffs high, the Calculator never overpays. 32 Fate Cards flip the table: Monopoly, Sabotage, Market Crash. Then the Bomb Draw. Pull profit cards one by one — but 15% are bombs. Push your luck or walk away with nothing.
Intergalactic Stock Exchange is always open, waiting to test your genius against a living market. If you’ve got the brains to read the swings and make the right calls, credits will come easy, and in this galaxy, credits are the lifeblood of survival, expansion, and power.
Bomb Draw is where cargo becomes cash. Dutch Auction gets the goods into your hold, but Bomb Draw is where you turn nerve, timing, and greed into a mountain of credits. Learn how to play both systems together and you can build a fortune fast, but every card is a wager, and luck can just as easily leave you with nothing but smoke.
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When factions push into your territory, you fight. Drop onto hostile planets. 14 biomes, each one killing you differently. Ice worlds where you can't stop sliding. Crystal caverns that reflect your bullets back. Arenas that shrink until there's nowhere left. At the highest difficulty, 15 enemies spawn instantly. The last waves get 3x HP. Pure adrenaline.
When empires crumble, you battle among the stars. Timeline-based tactical combat. Both ships race a shared bar — reach 100 first, you act. Bullets cost 20 time. Lasers cost 70. Outplay the clock. Cloakers vanish and ambush for double damage. Vampires drain your hull to heal themselves. And to destroy a faction HQ, you face the Gauntlet — up to 22 consecutive battles. No healing. One loss means total failure.
Everything is connected. The ore you mine fuels the ship that carries you to the auction that funds the upgrades that let you survive the arena that claims the planet that expands the empire you must defend when night falls again. One galaxy. One war. It never stops.
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Voiced Worlds
Every war cry, betrayal, and final stand comes alive through fully voiced storylines in 7 languages:
- English
- Russian
- Arabic
- Chinese
- Japanese
- French
- Spanish
The UI is currently in English only, but full interface translations for all supported languages are coming soon.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月22日 04:51(37日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 9人 | 最終観測:2026年9月2日 04:34(26日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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