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From Embers

種別:ゲーム 発売日:2026年4月20日 日本語対応未確認
580円
Steamレビュー レビュー不足または未評価 75.0% 4件

A survival city-builder where every villager has a name, a family, and a eulogy. Build their civilization through four ages, brutal winters, and monster raids — then prestige and let their legacy echo into your next run.

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About This Game
Every villager in From Embers has a name, a family, and a story — and when they die, they are mourned and remembered. You'll guide them from a single campfire to a sprawling kingdom across four ages of civilization, balancing food, shelter, and faith against brutal winters, nighttime monster raids, and the slow weight of difficult choices.
Every run ends — to plague, to winter, or to your own decision to start over — and the legacy of your greatest people echoes into the next.
This is a slow-burn settlement sim with rogue-lite structure. Not a twitch survival game. You'll spend most of your time assigning workers, weighing event choices, and watching your fire glow against the dark.
Is This Game For You?
From Embers is deliberate and methodical. A typical run takes as long as it takes...
You'll spend most of your time:
- Assigning villagers to jobs and watching production tick up
- Reading event popups and weighing how your settlement responds
- Placing and upgrading buildings to set up district synergies
- Stockpiling food before winter and reinforcing your defenses before dark
You'll probably enjoy it if you like: settlement-builders (Banished,
Frostpunk), idlers with depth, narrative rogue-lites, the slow tension of
seasonal survival.
You'll probably want to skip it if you're after: fast-paced RTS, real-time
combat, immediate city growth, or a single-sitting experience.
Know Your People
Your villagers aren't numbers. Each one has a unique name, up to three personality traits, ten trainable skills, and family connections - parents, spouses, children. They marry, grow old, and are remembered in eulogies when they fall. Click any villager on the map to see their full history. When your most legendary citizens die, their story doesn't end - they become ancestors whose traits echo into future generations.
Survive the Seasons
Spring is for growing. Summer is for building. Autumn is for stockpiling. Winter will test everything you've built.
Food production drops sharply in the cold, blizzards can cripple your entire settlement, and if your stores run dry, your people will starve. Every year is a crisis waiting to happen - and surviving the harshest winters permanently hardens your villagers.
Rise Through Four Ages
Advance your civilization across four eras - Tribal, Settlement, Kingdom, and Empire - each unlocking new buildings, technologies, resources, and threats. Watch your humble campfire grow into a castle surrounded by academies, markets, and monuments.
Build With Intent
Place 30 unique buildings across a 70×40 isometric grid, where strategic positioning matters. Thirteen district bonus pairings reward thoughtful layouts - farms near granaries boost food production, libraries adjacent to academies accelerate research. Every placement decision shapes how efficiently your settlement runs.
Make Hard Choices
Dozens of narrative events challenge you throughout each run - welcome refugees or hoard supplies, fund the scholar's research or put everyone to work, negotiate with raiders or rally your defenders. Multi-event storyline chains unfold differently based on your previous decisions, ensuring no two runs tell the same story.
Defend Your Home
When night falls, monsters come. Wolves prowl the wilderness, bandits raid the settlement, and as your civilization grows, trolls and siege ogres threaten your walls. Train soldiers, build barracks and guard towers to strengthen your defenses, and set rally points to direct your warriors. Your hunters patrol the fields by day while your soldiers hold the line after dark.
Prestige and Begin Again
When you're ready, reset your civilization and carry forward Legacy Points to unlock nine permanent upgrades for faster gathering, larger starting stockpiles, reduced building costs, and more. Your greatest villagers become legendary ancestors. Ghost outlines of your old settlement echo across the new map. Each run starts stronger than the last.
Features
Four eras of civilization: Tribal, Settlement, Kingdom, and Empire

30 unique buildings with 13 strategic district placement bonuses

18 technologies forming a branching research tree

40+ narrative events with multiple outcomes and branching storyline chains

Six resources, ten worker types, 13 personality traits, and ten trainable skills

Full day/night cycle with seasonal survival pressure

10 weather types plus three catastrophic mega-weather events

Five huntable animals and six monster types with scaling difficulty

Nine prestige upgrades and legendary ancestor inheritance across runs

34 milestone achievements and 11 dynamic settlement titles

Three difficulty levels with autosave

Hand-painted isometric pixel art with animated villagers and weather effects

Credits & Attribution
From Embers is built with art, music, and tools from talented creators whose work made this game possible.
Isometric Buildings & Terrain Hand-painted medieval sprites by JP Cummins -
UI Art Citadel RPG GUI by Kodiak Graphics - kodiakgraphics.itch.io
Creature & Villager Sprites Sourced from the Wyrmsun project by Andrettin, with sprite art by b_o, Jinn, Kwaliti, Gregor-Mack, and Wildfire Games. Licensed under GPL 2.0 / CC-BY-SA 3.0 / CC0.
Ore Sprites Ore Pack by CaptainSkeleto
Music Free Fantasy Music Pack and Firewood Music Pack by TomMusic - tommusic.itch.io
Sound Effects Free SFX Fantasy Pack by TomMusic - tommusic.itch.io
Fonts Source Sans Pro by Paul D. Hunt (Adobe) - SIL Open Font License Gentium Book Basic by J. Victor Gaultney and Annie Olsen (SIL International) - SIL Open Font License Rooters by Twicolabs Fontdation -
Steam Integration GodotSteam GDExtension by the GodotSteam community - - MIT License
Engine Built with Godot Engine 4.5

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評価・レビュー

全体レビュー レビュー不足または未評価 好評率 75.00% / 4件 取得:2026年9月6日 02:01

ATTENTION

注目度メトリクス

現在プレイヤー数 0人 最終観測:2026年8月22日 04:52(37日経過)
Steamフォロワー数 57人 最終観測:2026年9月2日 05:44(26日経過)

プレイヤー推移

データ蓄積中 24時間平均

選択した期間に観測データはありません。

Steamフォロワー推移

2件以上で集計 直近7日

選択した期間に観測データはありません。

プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。

発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。

指標 現在値 観測状況
現在プレイヤー数 0人 最終観測:2026年8月22日 04:52(37日経過)
24時間ピーク データ蓄積中 履歴あり・更新待ち・直近7日 0件
Steamフォロワー数 57人 最終観測:2026年9月2日 05:44(26日経過)
7日フォロワー増加 2件以上で集計 履歴あり・更新待ち・直近7日 0件

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基本情報

発売日
2026年4月20日
価格
580円
価格区分
有料
開発元
Sean Elovirta
販売元
CindieForge
対応OS
Windows
コンテンツ種別
ゲーム

対応言語

言語 対応 フル音声
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