GAME DETAIL
Danmaku Unlimited 3
Take to the skies once again as the last defender of humanity against overwhelming odds! Lovingly built to be enjoyed by newcomers and genre veterans alike, Danmaku Unlimited 3 is a perfect medley of the best aspects of classic bullet hell shooters wrapped up in a modern and approachable package.
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Steamの詳しい説明を読む
What's it about
Inspired by classic Japanese shooting games, Danmaku Unlimited 3 is a lovingly crafted medley of the best aspects of Japanese bullet hell games, all in a polished, accessible package.
An old school shoot'em up? Why is it worth my time?
Bullet hell style mechanics is having a kind of renaissance with its inclusion in many hit indie games. However if players want to explore more into the world of Bullet Hell a lot of traditional titles can be hard to understand in its mechanics or just plain too difficult to get into as a newcomer.
Danmaku Unlimited 3 is designed to be intuitive and accessible to players unfamiliar with the genre, all the while without losing any of the intensity and flashiness that makes the genre so exciting to play.
Okay, so how does the game do that?
CORE A staple feature in Bullet Hells, only the very center of the player's craft, the core, is vulnerable to enemy fire.
GRAZING Get the core close to bullets to just barely "graze" it will power up the player's craft. Once fully charged it can unleash a powerful rampage that makes you feel like a total boss.
SPIRIT/GRAZE SYSTEM Shooting down enemies turns their shots into harmless ghost bullets that the player can safely touch while also powering up the plane.
All of this allows the game to be at a level of challenge that is manageable for a wide range of players without reducing the game into a bullet free turkey shoot.I'm good at bullet hell shooters, won't I just breeze though the game then?
The game has two unique modes, GRAZE MODE features a differently tuned system (with conditions to trigger the ghost bullets) that offers a higher level of challenge comparable to the toughest traditional bullet hell titles.Is there a story?
It is about a guardian, entrusted with Earth, rebelling against her overseers. Shakespeare it isn't, but you are here for the bullets and explosions right?How is the music? A Shmup is nothing without good music!
Music is by BLANKFIELD from Japan, who does awesome remixes of Touhou and many other anime/game musics!Anything else?
The campaign features 5 stages each ending with an epic multi-stage boss fight.
Up to 25 weapon combinations for players to unlock and experiment to find what works best for them.
Unique rendering technique that procedurally animate sprites on the fly.
TATE support for players that use vertical screens. Or if you like to play lying down on your sides, I'm not going to tell you how to live your life.
Okay I'm sold! (Or not, if so then thanks for making it down to here!)
TLDR List
Authentically crafted Japanese style shoot'em up in High Definition
Intuitively designed to be an accessible gateway to the world of Bullet Hell
5 handcrafted stages packed with dynamically rendered sprites
Epic multi-phase boss battles with spellbinding bullet patterns
Up to 25 unique weapon combinations
Turn enemy attacks into your advantage with the SPIRIT/GRAZE system
Music by the talented Japanese indie circle BLANKFIELD
Multiple modes of difficulty that caters to players of all skill ranges
スクリーンショット
評価・レビュー
全体レビュー 非常に好評 好評率 86.59% / 246件 取得:2026年8月31日 07:53
日本語レビュー レビュー不足または未評価 好評率 71.43% / 7件 取得:2026年8月31日 07:53
プレイ時間の目安 約3.9時間 Steamの好評レビュー100件から推定 信頼度:高
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 1人 | 最終観測:2026年7月25日 19:56(61日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 976人 | 最終観測:2026年7月25日 19:56(61日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
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