GAME DETAIL
Topidia: The Last Badge
Become the greatest explorer, find the last badges you are missing, and most importantly, be the first to discover Topidia!
このゲームについて
Steamの詳しい説明を読む
Put yourself in the shoes of children eager to explore and push their limits to earn all their missing badges. To do so, they will venture into an apparently abandoned mine, where they will discover immense dangers, a society of moles unwilling to give up their mineral so easily, and puzzles they must solve to advance toward their ultimate goal: Topidia mineral!
The experience:
For this experience, the goal is to have movement that feels smooth and versatile, while maintaining a pace that is not too fast. The focus is on navigating the scenario, the player’s interaction with it, and the use of the grappling hook.
Walking: Lateral movement across the ground and different platforms.
Jump: Vertical movement over a specific set distance; it can only be used once before touching the ground.
Dash (offensive/defensive) with cooldown: Fast horizontal movement, both on the ground and in the air, with a set distance. It is used both to continue progressing through the environment and to stun enemies.
Grappling Hook: The main mechanic that allows the player to launch a hook toward specific positions established by the map, enabling the player to latch onto them, serving as the central axis from which the player swings. It will also be used for puzzle elements, allowing the player to drag objects or enemies and pull doors/bridges or levers to continue progressing.
Pressure Plate Interaction: Pressure plates are distributed throughout the levels, which are required to open doors, progress, or interact with platforms. To do so, the player must place an object or enemy on them.
90º Camera Rotations: Used in specific pre-established locations and areas.
Especial features:
Camera: This project includes a 90° rotating camera at specific points during gameplay
Hook mechanic: This is the most important pillar in the game. The player can use it for platforming or puzzle solving. The goal is to implement all the core mechanics around the hook.
スクリーンショット
評価・レビュー
全体レビュー 好評 好評率 91.67% / 12件 取得:2026年9月5日 21:10
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月22日 11:49(35日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 75人 | 最終観測:2026年8月13日 22:03(44日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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