GAME DETAIL
EverDarkly: Beloved
A top-down 2.5D space roguelite. Salvage the bones of a war nobody talks about. Loot rolls, adrenaline charges with chaos, death sends you back to the Cradle. Your AI companion Luna keeps the silence company. Something out there is waiting for you to get good enough.
このゲームについて
Steamの詳しい説明を読む
EverDarkly: Beloved
Something out there used to be alive. The wreckage remembers.
EverDarkly: Beloved is a top-down 2.5D space shooter roguelite. You are Blaze, a salvager working the dark between the stations. You have a ship, a debt, and a voice in your head named Luna. You will die a lot. You will come back. The Cradle is patient.
Runs that mean something
Drop into procedural belts and ruins. Fight, scavenge, decide when to push and when to leave. Death is not a punishment. It is part of the loop. Every run feeds the next. Every story arc has a shape, and the shape is yours to find.
Loot that rolls
Every weapon you pull is its own thing. Four rarity tiers. Stat ranges that mean a blue you love can outclass a purple you don't. Build the loadout that fits the way you fight, not the way the game thinks you should.
Adrenaline as ammunition
Tear apart the environment. Asteroids, debris, every breakable thing in reach. The chaos charges your adrenaline. Speed. Shield regen. The difference between "barely" and "easily." Combat is not about playing it safe. The game rewards you for making a mess.
The Cradle
A hub at the edge of nowhere. Talk to Harlan, the freighter captain who knows more than he says. (His parrot is named Poly. Do not ask.) Trade at the Bazaar between runs. Spend what you scraped together. Sleep, if sleep is what you can call it.
Luna
Your AI companion. She narrates. She helps. She is good company for a job like this.
Features
Top-down 2.5D combat with manual aim and weighty feedback
Procedural runs anchored by a hand-built hub
Rolled loot with four rarity tiers and stat variance that actually matters
Adrenaline-driven combat economy
A roster of enemies that hate you in different ways
Hand-tuned story arcs, not infinite filler
Full controller support via Steam Input
Made by Studio Serotina
The dark is patient. The dark is not empty.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 4人 | 最終観測:2026年8月26日 19:45(32日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
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