GAME DETAIL
Simon and Friends
No heroes. No villains. Just friends. Pilot a diverse cast of characters through battles across destructible terrain. Level up your team to unlock more powerful weapons and tools. Utilize modifiers and traits unique to each unit to gain an edge. Winning optional. Chaos mandatory. Fun guaranteed.
このゲームについて
Steamの詳しい説明を読む
SIMON AND FRIENDS is building upon the great classics of the turn based artillery shooter genre, while seamlessly weaving in more modern gaming mechanics to provide a familiar yet unique experience
CLASSIC FEATURES AND MECHANICS
Hand-painted 2D art
Turn-based local or online hotseat play
Unit elimination deathmatch
Wide variety of weapons and utilities
Realistic wind, gravity and collision physics (wind pending implementation)
Destructible terrain
Battlefield hazards (pending implementation)
Airdrop supplements
NEW FEATURES
Unique teams - choose one of the four distinct factions, each with their own strengths and tactical playstyles (2/4 currently available)
Unique units - each team's unit is a unique individual with its own personality and dialogue, while maintaining team identity
Lore flavor - each team and unit shares a history with the others, with interactions that play out both in matches and in supplemental story comics
Seasonal gameplay - each new season, in addition to a bigger balance and content patch, brings a next chapter of the ongoing story, leading into a fresh battlefield and brand-new character dialogue
NEW MECHANICS
Kickback - many weapons when fired will also push firing unit into the opposite direction
Modifiers - separately usable weapon/unit effects that can last anywhere from current turn, to be automatically activated when conditions are met
Traits - passive abilities and modifiers applied to team and/or individual units
XP system - units accumulate experience through damage dealt, and can level up, boosting their stats and unlocking more powerful inventory items, modifiers and traits
Leader units - teams' units that always go first, can never spawn near edges and have increased default health
Battlefield scraps - as the match goes on, various item scraps and coins can be dropped and collected (pending implementation)
Battlefield vending machines - various shop type objects that can additionally spawn in the field, allowing purchasing of health points or additional weapons (pending implementation)
Hired mercenaries - neutral units with its own inventory that can spawn in the field and be recruited by either team (pending implementation)
Additional new weapons, utilities, modifiers and traits are periodically added with each update to the game, to keep the meta ever evolving and fresh. And if some players are fond of the particular classic feel, each feature can (eventually) be individually toggled on and off.
Discussions, bug reports, feedback, suggestions, or just wish to hang out with the community? Hop onto our Discord via link in the sidebar!
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 17人 | 最終観測:2026年8月26日 21:31(32日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。