GAME DETAIL
Ironblood
Rule a dark fantasy MMA promotion. Scout and sign gladiators, negotiate contracts and build Blood Nights across five weight divisions. Rival houses hunt the same talent, champions age and die, and every campaign writes a new history.
このゲームについて
Steamの詳しい説明を読む
You are not the fighter. You are the one who finds him, signs him, builds him, books him and watches everything fall apart when the bell rings.
IRONBLOOD is a dark fantasy combat promotion management sim set in a brutal empire built around the arena. You begin with a fighting house, a limited treasury and a stable of unknown men. What happens next is yours.
Scout new talent. Negotiate contracts. Manage morale, injuries and egos. Build complete fight cards. Crown champions. Create rivalries. Turn raw prospects into legends.
Then advance the week and live with what you have done.
Every campaign begins with a newly generated world of fighters.
While you manage your own house, rival promotions are recruiting, cutting fighters, chasing champions and making plans of their own. Rankings change. Contracts run down. Injuries heal. Fighters age. Opportunities disappear.
The empire keeps moving whether you are ready or not.
Every fighter has his own attributes, style, personality, ambitions, morale, fame, relationships and physical limits.
A young prospect can develop into a champion. A dominant veteran can decline faster than expected. Repeated opponents can become bitter rivals. Broken promises can destroy trust. Too many hard fights can shorten a career.
Build each Blood Night from the main event down. Balance competitive fights against spectacle. Protect prospects or throw them into deep water. Settle rivalries. Book title fights. Give the crowd a night worth remembering.
Once the fight begins, there is no health potion and no reload hidden beneath the sand.
The simulation plays every bout round by round, driven by fighter attributes, styles, conditioning, momentum, damage and decision making. Full commentary, presentation, sound and music bring each fight to life.
Knockouts happen. Submissions happen. Careers change in seconds.
Permadeath is real.
Your Emperor develops alongside the promotion.
Build authority, reputation, cunning, martial knowledge, wealth and legacy. Unlock perks that change how you recruit, negotiate, train, scout and rule.
When the empire demands an answer, critical decisions are resolved through a d20 roll modified by the ruler you have become.
The Chronicle records the world as it changes. Fight cards, results, championships, rivalries, records and major events become part of your campaign’s history.
The Hall of Fame remembers the greatest fighters to compete under your banner. The Trophy Room preserves the blood, relics and strange rewards gathered along the way.
Years later, you will still remember the undefeated champion who built your house.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 77.78% / 9件 取得:2026年9月24日 09:50
ATTENTION
注目度メトリクス
プレイヤー推移
1人 24時間平均数値一覧
| 観測日時 | 値 |
|---|---|
| 09/24 09:54 | 0人 |
| 09/24 21:57 | 0人 |
| 09/25 09:59 | 1人 |
| 09/25 22:05 | 1人 |
| 09/26 10:09 | 1人 |
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/24 09:58 | 119人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 1人 | 最終観測:2026年9月26日 10:09(4時間前) |
| 24時間ピーク | 1人 | 推移集計中・直近7日 5件 |
| Steamフォロワー数 | 119人 | 最終観測:2026年9月24日 09:58(2日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。