GAME DETAIL
Help Me Get Up
The ground belongs to the undead—your only escape is up. Scavenge ruined skyscrapers for supplies, fight off desperate survivors, and manage your hunger in a high-stakes vertical wasteland. Every step is a gamble; every fall is a tragedy. Stay alive. Stay climbing.
このゲームについて
Steamの詳しい説明を読む
The Sky is Your Only Escape. Death is Your Only Shortcut.
In a world reclaimed by the undead and ruled by desperate scavengers, the ground is a death sentence. Your only hope? Up. [HELP ME GET UP] is a punishing top-down survival platformer where every step forward is a gamble, and every fall could be your last. Scavenge, fight, and climb through a vertical wasteland of precarious scaffolding, ruined skyscrapers, and makeshift bridges.
The Higher You Get, The Harder They Hit
The air gets thinner, the platforms get narrower, and the enemies get smarter. You aren't just fighting gravity—you’re fighting for your next meal.
Key Features:
Vertical Survival: This isn't just a climb; it's a race against depletion. Manage your hunger and thirst while navigating complex aerial puzzles. If you don’t find food in the ruins of an old apartment hanging 500 feet in the air, you won’t make it to the next floor.
Scavenge or Starve: Explore off-path ledges and dangerous rooms to find weapons, medical supplies, and canned goods. Will you risk a 3-story drop for a shotgun, or play it safe with a lead pipe?
Tactical Top-Down Combat: Fight off relentless Zombies that will lung at you and Bandits who want your loot. Use the environment to your advantage—sometimes the best way to deal with a bandit is to knock them off the ledge.
No Checkpoints, No Mercy: Much like the legendary climbing games of old, there are no save points here. If you slip, you fall. How far you fall depends on your luck and your reflexes.
High-Stakes Exploration: Use the top-down perspective to scout the path ahead. Look for structural weaknesses, hidden loot crates, and enemy patrols before making your move.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 3人 | 最終観測:2026年9月2日 23:52(22日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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