GAME DETAIL
Abyss Drifter
A first-person space courier sim. Haul cargo between planets and stations, fuel and repair your ship by hand, and navigate by instruments through a forgotten star system where nobody is coming to help.
このゲームについて
Steamの詳しい説明を読む
Abyss Drifter is a first-person space courier sim about hauling cargo, keeping a ship alive, and staying alive inside it.
Humanity once let AI fight its wars. It didn't end well.
After the near-collapse, advanced AI was banned. The colonies at the far edge of the map were left to manage without it. Long-haul spaceflight became slow, manual and dangerous again — and someone still has to move the cargo.
Out here that someone is you, and nobody is coming to help.
Fly by instruments
Nothing marks your destination. You read your dashboard: altitude, attitude, the locator sweeping for a signal. On worlds where the dust never settles you will find a settlement on gauges alone — or you won't find it, and you won't get paid.
Your ship is a machine, not a menu
Refuelling at a station means opening the hatch, seating the nozzle, setting the amount on the terminal, and pulling it out when it's done. Far from anywhere it means hauling a fuel barrel to the tank yourself — slower, costlier, and sometimes the only option left.
Breathable air is cracked out of ice on board, and you decide where it goes. Sealing off a hold before you open its airlock is the difference between a routine unload and burning through your ice reserve for nothing.
Hit something hard enough and you'll feel it: you fly slower and your compartments start losing air. Weld the hull on the spot with an expensive cartridge and limp home, or dock and let a repair drone crawl over the plating and do it properly.
Outside, you're on a clock
Your suit carries your oxygen, your water and your power, and all three run down. Charge it, fill it, check it before you step out — because stepping out without it means shortening breath, a rising dose of radiation, the edges of your vision going dark, and then nothing.
Every excursion is a plan: how far out, how long, and how much you'll have left when you turn back.
The job
Every trade post runs an open exchange: what sells where, what's worth carrying, and which routes actually pay. Buy low on your own account and hope the spread holds, or take a freight contract for a fixed fee and a deadline.
Deliver early and your standing with the faction improves. Run late and it costs you a quarter of the pay and a quarter of the goodwill for every day, until the contract fails outright and you're left with a hold full of crates nobody will pay for. Good standing means more contracts at once and bigger loads. A bad name closes doors.
More than 150 kinds of cargo move through this system: rations, medicine, electronics, graphite rods, rare metal ingots, alcohol, toxic waste. You load it yourself, crate by crate, and you watch the hold fill up.
And when you're left with empties, there's a terminal for that. Drop the leftover bottles and ration tubes in the tray, watch it total up, press the button. Not much money. But money.
Staying alive is a routine
Eat, drink, sleep, keep your dose down. The recycler turns your waste back into drinking water, which is exactly as reassuring as it sounds. Cheap synthetic rations will keep you fed and slowly make you ill — out here vitamin deficiency is a real way to end a career, and so is exhaustion.
Something out there
Not everything is on the charts. Drone wreckage left over from the war. Ships broken open on far planets. Abandoned outposts, and expeditions that never reported back. Catch an unknown signal on the scanner and you can go and see what's making it.
Fit a salvage module and you can launch a grabber drone to fish cargo crates out of an asteroid field by hand.
Earn a better ship
Swap modules, upgrade systems, and when you can finally afford it, buy a different hull.
FEATURES
Fly and land by cockpit instruments — locator, altitude and attitude readouts, no waypoint holding your hand
Refuel by hand: station hatch, nozzle and terminal, or emergency barrels carried in your own hold
Crack breathable air from ice and seal individual compartments to stop wasting it
Weld hull damage in the field, or dock for a full drone repair
Manage a suit with its own oxygen, water and power before every excursion
Survive hunger, thirst, fatigue, radiation and vitamin deficiency
Haul more than 150 kinds of cargo, from rations to toxic waste
Trade on an open exchange — prices, profitable routes, and where a cargo is actually worth hauling
Run freight contracts against a deadline, with a penalty for every day you're late
Build standing with factions for more contracts and bigger loads
Sell off leftovers and empty crates at a recycling terminal
Track unknown signals to wrecks, ruins and abandoned outposts
Salvage drifting cargo with a grabber drone
Upgrade modules, replace systems, buy new ships
Abyss Drifter is in active development. Wishlist it to hear when the demo goes live.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/22 04:32 | 165人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 165人 | 最終観測:2026年9月22日 04:32(4日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。