GAME DETAIL
Hell Cleaners
A first-person automation game set in hell. Suck up demon bodies, feed them into the Grinder, fuel your Purifier, and deploy a swarm of Doombas to build a cleaning operation that runs itself and takes the rot back one zone at a time.
このゲームについて
Steamの詳しい説明を読む
Hell doesn't clean itself. But you do.
You've been assigned to the worst job in the afterlife. Hell has a rot problem. An infestation creep has crept into the neglected zones and started swallowing them whole, bodies are piling up faster than anyone can count, and nobody else is coming to deal with it.
That's where you come in.
Hell Cleaners is a first-person automation game about reclaiming territory from neglect and rot. You suck demon bodies off the floor, feed them into the Grinder, run their limbs through the Purifier, and slowly build an operation that takes the zone back piece by piece. The goal isn't just to clean the place. It's to build something that cleans itself.
It starts with you doing everything by hand. It ends with you standing in a clean zone watching the machine run without you. That moment is the whole game.
Features
Use the Suckler to suck up everything in sight. Your living suction tool is your primary instrument and your lifeline. Pop bodies, pull bodies, and hoover up loose souls before they drift off.
Feed the machine. Bodies go to the Grinder. Limbs feed the Purifier. The Purifier kills the creep, your clean zone grows, and the place finally goes quiet.
Deploy the Doombas. Small autonomous collectors that are, by design, kind of stupid. One is useless. Ten is an unstoppable swarm of idiots that never stops working. Stacking them is the point.
Push back the creep. Reclaim ground, link new areas back to your Purifier, and run pesticide hoses out into the rot to keep it from creeping back in.
Scale up and step back. Expand your operation into something that probably violates several underworld regulations, then walk away and watch it run itself. That's the payoff.
Cleaning hell is messy, loud, and industrial. It isn't a mop. It's a grinder.
WFP Entertainment
WFP Studio Team
Jeff - Lead Designer | Simo - Lead Artist | Alex - Devloper & Designer | Mark - Developer | Erik - Developer | Neel - Sound Designer
Special Thanks:
Dan, Ash, Geatano, Scootic, and all the playtesters who gave us feedback early on!
スクリーンショット
評価・レビュー
全体レビュー 賛否両論 好評率 57.14% / 14件 取得:2026年9月8日 12:05
日本語レビュー レビュー不足または未評価 好評率 0.00% / 1件 取得:2026年9月8日 12:05
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 1人 | 最終観測:2026年9月1日 23:10(23日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 104人 | 最終観測:2026年8月31日 02:38(25日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
ゲームライフログ
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