GAME DETAIL
Outliers: Incrementum
An incremental ARPG about rising from a nobody to the deadliest assassin alive. Slash through waves of monsters with a flick of your wrist, collect loot, and grow faster, stronger, and far more lethal with every run. Clear dungeon after dungeon until even their bosses become easy prey.
このゲームについて
Steamの詳しい説明を読む
Your hand is the blade. Wherever it moves, monsters fall. Become the fastest and deadliest assassin alive, not by idling or hovering over your targets, but by slashing straight through them.
Monsters rush in from every side while you keep your brother alive. He may be the weakest adventurer of all mankind, but nobody draws a crowd like he does. His taunts pull the horde in close, right into the path of your blade.
Kill, Grow, Repeat
Every dungeon run brings back materials and loot. Use them to make you faster, stronger, and far more lethal. And unlock devastating ultimate abilities for when a fight turns against you.
Worthy Targets
The deeper you go, the bigger the things that come for you. Every boss plays by its own rules. Sharpen your build, master its patterns, and the rematch becomes an execution.
Features
Active combat: Every kill comes from your own hand. No idling, no auto-battling, just you and your blade.
Hand-drawn ultimate abilities: Draw your most devastating attacks and watch them tear through the horde.
Distinct playstyles: Become an executioner who ends marked targets in a single blow, if you're fast enough. Or become a hunter, picking the right prey at the right moment to keep your damage climbing.
Characters and story: A mystery told through short dialogues and the chatter of those you meet along the way.
Multiple dungeons: Each dungeon throws its own challenge at you. What works in one, might get you killed in the next.
Monster variety: Every monster behaves differently. Learn their tricks, then stop giving them the chance to use them against you.
Boss fights: Each boss brings unique mechanics to figure out and overcome.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/22 10:30 | 21人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 21人 | 最終観測:2026年9月22日 10:30(4日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。