GAME DETAIL
Ascension Tower
Ascension Tower is a dark fantasy, wuxia-inspired idle-management RPG set inside a vast, unknowable structure. Use credits and QI to level up and Climb a monolithic tower rising from a war-torn world. Prestige to gain access to Jade tokens and incredible upgrades.
このゲームについて
Steamの詳しい説明を読む
Ascension Tower is a dark fantasy, wuxia-inspired idle-management RPG set inside a vast, unknowable structure where every floor is a test, every survivor carries a story, and nothing that enters is guaranteed to leave.
Climb a monolithic tower rising from a war-torn world, where a fractured civilizations cling to survival in its shadow. What begins as a search for someone lost quickly becomes something far greater — an ascent toward a long-buried truth, and the unraveling of a tower corrupted.
The story
Kai went up the tower three months ago to stop the leaking radiation from the tower. He soon stopped sending word. A message came through eventually: they were seen. Alive.
The tower has a hundred floors. At the top is rumored to be something ancient — the Warden — who whispers and corrupts any who dare to climb. But those who don't climb are living on borrowed time. The leaking radiation is slowly mutating them. You can't wait for Kai anymore. With access to the tower, access to a community of climbers, your determination will be tested in exchange for knowledge and maybe a chance to save Kai.
Climb
Manual and automated combat across 100 floors. Each floor band has its own biome and enemy types — stone corridors give way to occupied levels by Floor 50, where the enemies are no longer just beasts. Cultivation realms, breakthrough moments, stat allocation, card-based combat moves, and class evolution at the upper floors shape how you fight. Hire help, your going to need it.
Build
A colony of survivors grows around you. Manage seven production types, automate operations, upgrade storage, run expeditions into the floors between floors. The colony funds your climb. The Visitor Occupation system tracks your resistance across the whole run — pay their levies, refuse them, or spend the resources building a counter-network with Gregor and the orphans. What you do to the colony shapes what you can do at the summit.
Features
100 floors across many biome bands
Colony with multiple production types and full automation
Cultivate through the realms and level up through class evolutions
Visitor Occupation — resist or negotiate
Illustrated cutscenes
Multiple branching endings
Prestige through the Orb — jade tokens and prestige upgrades carry forward
Expedition system and crafting for mythic artifacts
Content Advisory
Contains themes of occupation, coercion, and loss. One scene depicts a character with shattered cultivation meridians (non-graphic). The story involves a missing family member and the systems that enabled their disappearance. No gore, explicit content, or jumpscares.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/22 11:19 | 7人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 7人 | 最終観測:2026年9月22日 11:19(2日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。