GAME DETAIL
GridLock
Command a 3-soldier squad against AXIOM, a rogue AI spreading across the battlefield. Every turn the Grid grows, buffing enemies and punishing your troops. Destroy every Node before 75% of the map is consumed. Fast, tight, tactical.
このゲームについて
Steamの詳しい説明を読む
The terrain is your enemy.
AXIOM, a rogue infrastructure AI, is consuming the city tile by tile. Its Grid network spreads every turn — buffing machine enemies, weakening your soldiers, and shrinking the ground you stand on. You command a three-soldier Blackout Team with one objective: destroy every Node before the Grid swallows the map.
A tactics game where the clock is the floor beneath your feet.
Your Squad
Breacher — Assault rifles and breach charges. Your Node killer. Blow through walls, blow up objectives.
Sentinel — Shotgun and shield. Holds chokepoints with Overwatch and keeps your squad alive with Shield Wall.
Specter — Fast, fragile, and disruptive. Phase Step through walls, sever Conduits to isolate Nodes, flank from angles enemies don't expect.
The Grid
Every Node on the map spreads Grid to one adjacent tile per turn — and it spreads toward your soldiers first. Grid tiles give enemies self-repair and extra armor. Your soldiers accumulate Exposure on Grid tiles, reducing their damage and making them priority targets.
Destroy a Node and its Grid decays. Sever a Conduit to pause a Node's spread. But every turn you spend maneuvering is another turn the Grid grows.
The Machines
Watchers scout and alert the network.
Swarms rush in packs toward the nearest soldier.
Haulers absorb damage and block your path.
Prowlers flank your most vulnerable troops.
Enemies share vision. Spot one, and the whole network knows where you are. Enemies on Grid tiles self-repair every turn.
Mission Structure
Play through 7 hand-crafted missions with escalating difficulty. Choose between combat-heavy and puzzle-oriented missions. After each victory, pick 1 of 3 upgrades — stat boosts, ability enhancements, new passives, or one-use equipment. A full run takes 30-45 minutes.
Key Features
3 distinct soldier classes with 9 unique abilities
Dynamic Grid terrain that spreads, decays, and reshapes every battle
4 enemy types with distinct AI behaviors
7 hand-crafted tactical maps
Upgrade system with 20 unlockable upgrades
Tight 30-45 minute runs
Pixel art aesthetic
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/22 13:31 | 3人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 3人 | 最終観測:2026年9月22日 13:31(5日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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