GAME DETAIL
Breakdown: Silent Riot
A brutal, narrative-driven beat ’em up set in a dark Eastern European city. Hunted by the mafia, you fight to survive through precise, close-quarters combat with no easy wins, while something inside you begins to break and violence turns into obsession.
このゲームについて
Steamの詳しい説明を読む
Sometimes, one spark is all it takes… for something inside you to break!
After failing to take his own life, Mark is forced back into a world he no longer understands and no longer fears in the same way. When a sudden attack at a desolate train station forces him to fight back and leaves a man dead by his hand, the shock doesn’t fade. It lingers.
Trying to disappear, he reaches for the fastest way out: a bag of cash stolen from the wrong people. When the plan collapses into violence, it leaves no witnesses and no way back, and the money turns out to be tracked. Now he’s being hunted.
Set against the cold, indifferent backdrop of an Eastern European city rotting from within, with flickering neon, raw concrete, and places where violence barely registers, Breakdown: Silent Riot follows a downward spiral where survival and impulse begin to blur. Each encounter strips away hesitation. Each act makes the next one easier.
As the city tightens its grip, something shifts inside him. Fear turns into clarity. Survival into obsession. And with every brutal encounter, the line between who he was and what he is becoming begins to dissolve.
A brutal, grounded beat ’em up set in a stylized Moscow, where violence is not just a mechanic, but a state of mind.
How far can you fall… before you stop wanting to come back?
Key Features:
Psychological descent
A grounded, disturbing character study where every act of violence leaves a mark. Fear fades. Something else takes its place.
Precision-based, high-impact combat
Every weapon behaves differently. Throwing a knife or broken glass requires precise aim. An axe only embeds if it lands clean. Mistakes are punished.
Close-quarters brutality
Firearms are unreliable. Survival depends on aggression, positioning, and committing to the fight at close range.
Dynamic enemy reactions
Finish enemies brutally and others may panic, hesitate, or flee. Violence affects the battlefield.
Multiple combat styles
Standard moves, finishers, and a brutal “wolf state” with chained attacks, mobility, and devastating executions.
Meaningful weapon variety
12+ weapons, including improvised tools. Some are single-use but lethal. Others can stun, disrupt, or control groups.
Relentless difficulty
No hand-holding. No easy wins. This is a game that demands precision, aggression, and focus. Optional hardcore mode pushes it even further.
Condensed, intense experience
5–6 hours of tightly paced gameplay across multiple locations and story-driven sequences. No filler. No bosses. Just escalation.
Dark Eastern European atmosphere
Crumbling districts, underground bars, and a city that never lets go.
Moral ambiguity
No heroes. No redemption. Only consequences.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/22 15:44 | 93人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 93人 | 最終観測:2026年9月22日 15:44(5日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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