GAME DETAIL
The Sleepless Nights Origins
A first-person psychological horror walking simulator. The same rain-soaked corporate street, looping. Notice what's wrong before it notices you back.
このゲームについて
Steamの詳しい説明を読む
Meet Isanna. Marketing specialist. Recently relocated. Definitely not having the best year of her life.
Between navigating corporate bureaucracy in a country that doesn't exactly welcome outsiders and quietly pretending she's fine, Isanna has picked up a new hobby. Stressful. Unavoidable. Mostly involuntary.
Walking home alone at night. And noticing that reality doesn't seem to be holding itself together very well.
The street loops. You noticed, right?
Walk forward through the same rain-soaked corporate district, over and over. Each loop, something might be different. A sign that wasn't there. A shadow that moved. A light that shouldn't be that color. Or maybe nothing at all — maybe the street is exactly as it should be. Which somehow makes you doubt yourself even more.
Your job is to figure out which one it is.
See something wrong? Keep walking forwards. It isn't the same street anymore.
Everything normal? Turn back, and always look over your shoulder.
Guess wrong? Start over.
Simple, right? Sure. At first.
FEATURES
A looping night street that is definitely, absolutely, 100% the same every time. (It isn't. Sometimes.)
Dozens of nightmares ranging from "wait, did that light just flicker?" to "chat, we are cooked."
A fully functional phone, because even in a nightmare, you should check your notifications. (You can't write back. It isn't safe on the streets.)
An atmosphere thick enough to chew on.
Jumpscares, sure. But mostly the slow, creeping feeling that something is deeply wrong.
Lore that runs deeper than this one night. It always does.
A full work week of nightmares. Five business days. The street is open every night.
You'll need good eyes. And instincts.
Pay attention. Trust your gut. Remember: it's always just you, the street, and your ability to notice that something is off before it's too late.
And maybe don't look at the silhouettes across the road for too long.
They might look back.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/22 15:59 | 8人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 8人 | 最終観測:2026年9月22日 15:59(2日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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