GAME DETAIL
Dungeons of Freeport
A Daily Extraction Roguelike Dungeon-Crawler. Play the same dungeons as everyone else, once a day. Select your gear and delve into dungeons, attempting to escape with the loot you obtain. Inspired by classical roguelikes of decades past, but with a modern interface and metagame.
このゲームについて
Steamの詳しい説明を読む
Welcome to Freeport Hollows!
The Freeport Delving Company Ltd offers honest work for desperate people.
When the money-hungry capitalists from the city of Freeport found The Deepstone — an ancient warren of unmapped dungeons & caves a thousand years in the making, they did precisely what you'd expect - turned to the gig economy to make themselves rich!
Play as one of the many contractors for The Company and explore a dungeon a day in an attempt to make your fortune looting the ruins of long-dead civilisations - or at least scrape by while the company you’re contracted to gains value for its shareholders.
Sign your contract, step below the city, and see if you can make it back with a satchel full of loot — or at least still breathing.
You didn't come to Freeport Hollows to get rich. You came because you'd run out of better ideas.
An Extraction Roguelike
Whatever you bring back, you keep. Whatever the dungeon keeps, it keeps forever.
Dungeons of Freeport is a play-once-a-day, turn-based dungeon crawler set in a low-fantasy world, with a focus on survival, combat, crafting, exploration and risk management. Spend your mornings in the growing company town of Freeport Hollows, preparing your equipment for the delve ahead before selecting one of three daily dungeons of varying challenge levels to loot.
Making it Out Alive
Each trip into a freshly found dungeon, cave or mine in The Deepstone is its own unique challenge. Light matters. Noise matters. Ammunition matters. Engage enemies for think you can beat — or sneak by them if you can't. Find cracks in stone walls with your torches or lanterns to break your way into hidden secrets. Avoid traps, defeat monsters such as the unsettling Flaymonkey, the adorable Biscuitwyrm, or the mythical Zillaclaw. But push too deep without enough supplies or strong enough equipment and you may not come back at all.
You may be sure you can make it out with your satchel laden with valuables, but try not to die - if you do, the dreaded Junklings will take it all before even the town’s experienced Delvers can drag your sorry carcass back to town. Your character persists — but your gear might not.
Semi-Cozy Small-Town Life
Waking up of a morning in the Cat & Crucifix Inn, you can prepare yourself for the day ahead while the townsfolk settle in to their routine of cheap ale, cheaper food and the kind of grumpy conversation you'd expect from people stuck at the nastier end of capitalism.
Store your ill-gotten money in the bank. Stash loot and other heavy items in your private chest at the inn. Buy new gear and stock up on healing salves, balms and potions. Break down broken kit or smelt it down into raw metals, turning the results into something new for yourself — or just to sell for money.
Then your daily delve begins — a one-way trip into the depths, hoping you’ll come out with enough gear to do it all again.
Gradually turn your struggling adventurer into a seasoned dungeoneer — and if you do it long enough you may even be able to buy a house in town!
World Features
An Extraction Roguelike — get as deep as you can, choosing when it’s time to get out with what loot you’ve acquired… or maybe try to clear the dungeon entirely, if you dare
Turn-based dungeon crawling with a strong classic roguelike feel
Your home base is the town of Freeport Hollows, a bespoke township with shops, banking, contracts and citizens to chat to
Procedurally generated dungeons with different biomes, each with unique room types and ecological character
Every player gets the same dungeons each day — see how you fare against others!
Gameplay
Turn-based melee and ranged combat with ammunition, stealth, and secrets to find
Deep crafting systems — alchemy, metal smelting, and weapon construction
Light and visibility systems that affect navigation, danger, and exploration
Retro ANSI aesthetic — rendered in Codepage 437 with a 16-colour palette, in the tradition of classic DOS & Unix roguelikes
Keyboard and controller support
スクリーンショット
評価・レビュー
全体レビュー 好評 好評率 92.86% / 28件 取得:2026年9月5日 00:33
日本語レビュー レビュー不足または未評価 好評率 100.00% / 1件 取得:2026年9月5日 00:33
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/22 17:21 | 196人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月20日 14:41(35日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 196人 | 最終観測:2026年9月22日 17:21(2日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。