GAME DETAIL
All Hallows
Survive a brutalist rave turned waking nightmare. All Hallows leverages the "Echo Protocol" to deliver high-fidelity psychological horror where reality decays when you look away. Audio-driven, zero-trust stealth meets photorealistic dread. The harvest has begun. Can you anchor your reality?
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Steamの詳しい説明を読む
[ !!! ] OPERATIONAL NOTICE: TECHNICAL DEMO IN PROGRESS All Hallows is currently in active development. The version available for Next Fest is a Technical Manifestation (Alpha) designed to stress-test the "Echo" Protocol and core environmental systems. Content is a work-in-progress and does not represent the final March 2027 release.
The Party is Over. The Harvest Has Begun.
All Hallows is a high-fidelity psychological horror experience set within the decaying concrete remains of a brutalist squat party. What began as an underground rave has warped into a lethal manifestation of urban folklore. The exits are gone, the "Echo" has taken hold, and the music is the only thing keeping you alive—for now.
Key Features:
The Echo Protocol: Forget static difficulty. All Hallows utilizes a dynamic "Value Through Decay" system where your environment and resources degrade in real-time. Every light source, every ritual rite, and every second of silence has a shelf-life. You aren’t just surviving; you are managing a failing economy of existence.
Vector-Driven Paranoia: This is horror that listens. Our proprietary "Fear Profile" logic monitors your navigation and reaction times. The entity doesn’t just chase; it learns. If you look away, the brutalist geometry reconciles. If you panic, the "Echo" manifests closer.
Masterclass Spatial Audio: True horror is felt. Built with professional-grade MetaSounds and directional mastery, the soundscape is weaponized. From distant bass-drops in the "All Hallows" palette to the wet breath of a manifestation behind you, your ears are your primary navigation tool. If you hear it breathing, the zero-trust link has already been severed.
Brutalist "Military-Grade" Visuals: Pushing Unreal Engine 5.7.4 to its limit. Lumen-driven darkness and Nanite-saturated decay turn a claustrophobic squat into a photorealistic hellscape. No "sugarcoating," no compromises—just pure, high-fidelity dread.
Unforgiving Stealth & Evasion: You have no heavy artillery. Your only weapons are your wits, the shadows, and your ability to outmanoeuvre a manifestation that treats you as its only remaining currency.
Will you survive until sunrise, or will you be consumed by the decay?
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 11人 | 最終観測:2026年8月18日 07:28(39日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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