GAME DETAIL
Mutatio Mentis
Follow the story of a plague doctor alchemist and their attempt to alter the minds of a gardener, a street urchin, and a priest. Explore the abstract, reactive worlds of each subject; solve puzzles, interact with bizarre denizens, and see how your actions change minds -- for better, or for worse.
このゲームについて
Steamの詳しい説明を読む
The year is 1637. Florence is still recovering from the Great Plague of Milan. Many of her inhabitants are devasted and lost. A plague doctor returns to their work as an alchemist, intent on completing the work of their predecessor. They are ready to test the procedure on three subjects of varying willingness.
A gardener, a street urchin, and a priest all walk into an alchemist's lab...
Features
Acts: Three different chapters, one for each 'subject,' with unique and mind-bending environments, problems, and mechanics. Explore the dreamscape worlds of each subject, find your way to their core, and decide who they should be.
Historical setting: The environments and subject characters are designed to be accurate to 1637 Florence, Italy.
"Abstract-ish": Environments are built not to show high fidelity details, but rather to invoke emotion and express meaning through symbolism and "vibes."
Non-Euclidean exploration: The dreamscape environments have many tricks up their sleeves; expect anything from unreliable gravity to looping geometry and folded space...
Puzzles of meaning: Puzzles are more than puzzles; each has symbolic meaning to the mind you invade, and actions taken to solve these puzzles can have dire consequences for the subject.
Alchemy: Collect ingredients, experiment, and create potions to solve puzzles and problems unique to each subject.
Cause and effect: Your actions and words impact denizens (each subject's resident NPCs), as well as the subject as a whole, and lead to many branching outcomes and consequences for each.
Branching dialogue: Denizens react to your actions and don't always trust you. Dialogue branches based on how you treat each subject, and each denizen within each subject. Even your own reflection has something to say about what you decide to do.
Odd conversation: Our writer claims English is his second language -- his first "doesn't have a name" and is "hard to translate."
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 6人 | 最終観測:2026年8月18日 18:02(39日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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