GAME DETAIL
Spaces Between
A place built from things you almost remember... Inspired by the original unsettling feeling of the Backrooms, Spaces Between is a psychological liminal horror game about loneliness, memory, and losing yourself in impossible places.
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A place built from things you almost remember
Jennifer wakes alone in an endless maze of quiet, uncanny spaces with no memory of how she arrived there.
Yellow rooms stretch impossibly into the distance. Forgotten hallways blur together into strange nostalgic places that feel welcoming, yet profoundly wrong. Familiar patterns repeat where they shouldn't. Not a single other person in sight. Something about this place feels... off.
As Jennifer searches for answers, fragments of her past begin to surface: memories of family, work, a lost relationship, and the life she can no longer quite remember. But the deeper she travels, the less certain those memories become.
Inspired by the original unsettling feeling of the Backrooms and liminal spaces, Spaces Between reimagines liminal horror in striking high fidelity, focused on psychological horror through isolation, disorientation, loneliness, and quiet dread.
No screaming monster chases. No hazmat suits. No handheld cameras. Just you, your memories, and an endless claustrophobic place that should not exist.
A Different Kind of Backrooms Horror
While many Backrooms games focus on survival, found footage aesthetics, or multiplayer chaos, Spaces Between returns to the uncanny atmosphere that made the original Backrooms concept so disturbing in the first place.
Explore beautiful but deeply unsettling liminal spaces inspired by the iconic Backrooms image and other classic liminal spaces, forgotten commercial interiors, uncanny nostalgic architecture, and dreamlike impossible places that seem connected in ways they shouldn't be.
Spaces Between is built to look beautiful without sacrificing performance, delivering striking high-fidelity environments while remaining highly optimized across a wide range of hardware, including Steam Deck.
Explore, Observe, Remember
Navigate strange interconnected environments by:
Exploring impossible spaces filled with hidden paths and subtle environmental clues
Solving spatial puzzles and uncovering concealed routes forward
Getting lost, and finding your way again using environmental details and your own footprints
Listening to Jennifer's fully voice-acted story as fragmented memories slowly resurface
Piecing together a mystery about identity, memory, and a world that should not exist
Features
A story-driven psychological liminal horror experience
Fully voice-acted protagonist and narrative
Beautiful high-fidelity visuals with strong performance even on low-end hardware
Highly optimized; 60fps on Steam Deck without compromising visuals (Set a 60fps framerate limit for best results)
High-fidelity liminal environments inspired by classic Backrooms imagery
A grounded, atmospheric interpretation of liminal horror
Spatial puzzles, hidden paths, and exploration-driven progression
Multiple endings
Full controller support
Ultrawide support
Subtitles and accessibility options
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/22 23:34 | 19人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 19人 | 最終観測:2026年9月22日 23:34(5日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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