GAME DETAIL
Feather Rogue
Command Raven through a tactical roguelite where every element triggers the next. Freeze, burn, shock, and chain devastating elemental cascades across shifting battlefields. Plan smart, combo harder, and talk trash while you do it. Every run is a new puzzle of destruction.
このゲームについて
Steamの詳しい説明を読む
ONE SPARK. TOTAL CHAOS.
Feather Rouge is a tactical roguelite built around elemental cascades. Every attack, every element, every placement can set off a chain reaction. Light a fire, spread it with wind, shatter frozen enemies and watch a single move wipe the whole board.
Meet Raven, a cocky crow who fights dirty and talks even dirtier. Every battle is a puzzle and Raven's favorite solution is always the most explosive one.
NOT USUAL TURN BASED GAME.
Most tactics games give you one move per turn. Click a unit, it acts, the turn passes. Back and forth, one action at a time.
Feather Rogue doesn't work like that.
Each turn you get a hand of cards and a pool of energy and you spend it building one combo. Move, position, apply Wet, set up Grounded, then detonate the whole thing with a single trigger. The real puzzle is squeezing the most out of every point of energy: which cards, in which order, for the biggest chain. Your turn isn't one action, it's a whole sequence you compose before the enemy gets to breathe.
Then, and only then, the turn passes. The enemy reacts to the board you built.
It's the difference between making one chess move and conducting an entire symphony in a single beat.
PLAN, THEN UNLEASH.
Queue your cards while a ghost of your crow previews each step on the grid. When the plan looks right, end your turn and watch the whole combo play out in one fast, chaotic sequence.
TRAIL REACTIONS.
Elements react along your path, not just where you land. Dash through a wet tile carrying lightning and the whole puddle lights up. Mix fire, water, ice, poison, lightning, wind and earth into 16 elemental reactions, from simple pairs like Steam and Conductive to massive triple element blowups like Plasma Burst and Superstorm. Reactions can cascade into more reactions.
THE GRID IS A WEAPON.
Break obstacles, ignite fuel barrels, burst water barrels into steam clouds, and push enemies into each other. Every arena layout changes how you fight.
ENEMIES THAT DEMAND A PLAN.
Brutes build momentum, Rangers kite and aim, Berserkers grow deadlier as they bleed, Evaders can't be hit until you figure them out. Every enemy type has multiple counters, and none of them are "just use the anti-X card."
BUILD YOUR RUN.
Draft cards across five rarities, up to legendary Obsidian cards.
Level up and combine cards at the Forge, but a failed combine destroys both.
Shape your run through more than 300 node skill tree spanning Combat, Agility, Survival, Elemental and Chaos.
Answer enemy attacks on their turn with reactive cards.
Set the trap. Pull one thread. WATCH EVERYTHING FALL..
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 19人 | 最終観測:2026年9月23日 03:00(11日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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