GAME DETAIL
Shadow and Rune
A tactical roguelike deckbuilder about ruinous rune chains. Discover rare runes, graft your minions into monstrosities, and deploy them onto a 4x5 board where position decides the fight. Burn torchlight to act. Get the chain right and the Reckoning runs it all.
このゲームについて
Steamの詳しい説明を読む
Shadow and Rune is a tactical roguelike deckbuilder about building rune chains that go off together. Cards come out as minions on a 4x5 battlefield. Spell runes go into a bar where order decides what sets off what. Graft what you find onto the minions you keep, line the bar up right, and the Reckoning runs the whole chain in order.
Features
Chain spell runes into a Reckoning. Slot spell runes into your bar and order counts. One rune amplifies whatever sits on its left, another copies the rune on its right. Build a bar where they set each other off and the Reckoning runs the chain in sequence, so a bar you put together three fights ago pays off in ways you didn't plan.
Graft your minions into monstrosities. Strip what you want off one card and put it onto another. Set forge runes into a minion at the forge. Do it enough and the plain wolf you started with finishes the run as something you wouldn't recognize.
Fight on a board. Every minion has its own attack pattern. A unit that strikes diagonally wants a different square than one that hits straight ahead, and the enemy is choosing squares too.
Burn torches to act. There's no mana. Torches come from a second deck and they're all you get. When the light runs out, your turn is over. Temper a Red Flame into a Blue one at a campfire and every turn after that is longer. You never get more torches in a run, you get better ones.
Four classes. Paladin, Druid, Necromancer and Mage. Different minions, different gear, different opening moves.
Pick your route. Fights, elites, merchants, campfires, spell runes to learn and forge runes to set into your cards. A new spread of nodes every run.
Hand-painted gothic art. Every card, every minion, every boss.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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