GAME DETAIL
What Was Lost
A two-player online co-op puzzle game. One of you plays Ben in the family house as it was, the other plays Lily in the same house years later. You can only see your own timeline, so you solve it by talking. Chapters 1 to 6 in Early Access, with more coming in free updates.
このゲームについて
Steamの詳しい説明を読む
What Was Lost is a first-person puzzle game for two players, online through Steam. One of you plays Ben, in the family house as it was. The other plays Lily, in the same house years later.
You can't see each other's rooms. A clock that still has its hands on Ben's side is bare on Lily's. A drawer that's locked for one of you is open for the other. Most puzzles come down to one person describing something and the other finding it, so you'll talk a lot.
In Early Access
Chapters 1 to 6: the front hall, the kitchen and garden, the library, the bedroom, the attic and basement, and the conservatory. A pair usually takes about four hours.
More chapters are coming in free updates.
Online co-op for two with push-to-talk voice chat built in. There is no split-screen and no matchmaking, so bring a friend.
There is no combat and no timer, and you can't fail a puzzle.
Accessibility
Subtitles and adjustable text size
Colorblind palette
Reduced motion for camera effects, screen shake and head bob
Partial controller support
Autosave at the start of each chapter
From the developer
I've always wanted to make games, even when I was younger. The problem was, it always seemed too expensive or like it would take way too much time.
Eventually, I decided to just go for it and make one myself. I wanted to make something fun for friends or couples to play together, inspired by the kind of co-op games I’ve always enjoyed.
It's just me making this game, so if you give it a try, I'd love to hear what you think. What worked, what didn't, and what could be better. The Steam forums are the best place to share feedback, and I read every post.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年8月19日 16:10(75日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。