GAME DETAIL
Legacy Code: Relic Restorer
Fix the relics. Hear the dead. In a cyberpunk wasteland, you scavenge ruins and restore shattered artifacts — then the trapped memories inside begin to speak. A narrative RPG blending MUD exploration, Roguelike dungeons, and hardcore relic restoration. Based on an original 150,000-word sci-fi novel.
このゲームについて
Steamの詳しい説明を読む
"This is no ordinary repair shop — every relic buries a truth that refuses to die."
You're not running a cozy little store. You are a Relic Restorer — scraping by in a wasteland drowned in radiation and data floods. To survive, you must descend into dangerous underground labyrinths, scavenge shattered relics from a lost era, and extract the memories sealed within them to piece together the truth behind the world's collapse.
Based on the developer's original 150,000-word hard sci-fi novel. Every gun you find, every gear you polish, has a real history.🔍 Wasteland Scavenging: Survive First, Repair Later
Don't expect to sit behind a counter collecting credits. To get repair materials, you must take bounties from underground syndicates and plunge into Text Dungeons crawling with cyber-psychos and mutated creatures.
Modern MUD Experience: Look, Search, Interact — every command triggers dynamic audio and visual feedback
Source Code Tactical Combat: Three skill branches, limited AP points, life-or-death decisions
• Insight — Weakness tagging / Holographic decoys
• Interference — Logic intrusion / EMP pulses
• Reconstruct — Metal regeneration / Mechanical ascension
Affix Mutation System: Every dungeon run shuffles enemy modifier combos — "Electromagnetic Shield + Self-Destruct" is enough to wipe a veteran
🛠️ Relic Restoration: Archaeology at Your Fingertips
What you bring back isn't just scrap — every piece is a "black box" from a lost age.
Triple-Layer Decryption: Fragment Assembly (rebuild a relic's final message from scattered text shards), Corrosion Erasure (rescue truth buried under layers of rust), Oscilloscope Calibration (tune waveform frequencies to unlock dead recordings inside audio relics)
Appraisal Gambit: An unidentified relic could be priceless — or a pile of irradiated junk. Sell to the black market or keep it? Every time is a gamble
📺 Memory Echo
Every relic harbors the obsessions of the dead.
A successful restoration triggers an "Echo" — you jack into the relic's neural imprint via brain-computer interface and relive the history that shattered it. In these immersive performances woven from text and sound, you are more than a spectator — sometimes, you can even rewrite the ending.
...A blood-stained music box begins to play a detuned Twinkle Twinkle Little Star. In the recording, someone who no longer exists is calling your name.📉 Sanity Monitor
When your SAN (Sanity) deteriorates, text warps and the UI lies to you.
In this mad wasteland, seeing is not believing. Glitched text isn't just a malfunction — it's the abyss staring back. When your mental state slides into the critical zone, shop prices might turn negative, your inventory might gain an item you never picked up — or lose one you're certain was there.🎵 HD Text Game
Forget black-on-white terminal text — every line is a performance:
Every line of text breathes with animation, color, and rhythm
Procedurally synthesized soundtrack — all music generated in real-time by code, zero pre-recorded audio files
Music box melodies + acid rain white noise + audio distortion when SAN collapses
🗺️ Development Roadmap
Current Build: Full 30-min prologue + 3 exploration dungeons + affix system + text/scene echoes + repair workshop
Milestone 2: 2 new dungeons + black market trading + NPC dialogue network
Milestone 3: Lv.3 holographic echoes + deep dungeon "Rust Anchor Port"
Full Release: Complete main storyline + 6+ dungeons + final boss + multiple endings + English localization
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/23 12:28 | 22人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 22人 | 最終観測:2026年9月23日 12:28(3日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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