GAME DETAIL
The Universe Won't Pause
47 million probes were launched into the void. Yours just found something alive. A living universe simulation where evolution never stops — not even when you do.
このゲームについて
Steamの詳しい説明を読む
In 2089, humanity stopped waiting for an answer.
The DRIFTER program launched 47 million autonomous probes across the
observable universe. No crew. No return trajectory. No expected lifespan.
Each probe carried a single directive:
Find life. Witness it. Report back.
Most drifted in silence.
Some were destroyed.
Some simply stopped responding.
Yours is still active.
The Universe Didn't Pause.
A relativistic anomaly compresses local spacetime around your probe.
What would take geological epochs to observe unfolds in real time
through your instruments.
You are watching evolution happen.
Not a simulation of it. Not a model of it.
The actual thing.
Species emerge from chemistry you don't fully understand. Lineages diverge.
Ecosystems collapse under pressures your instruments can measure
but not always explain. Creatures with over 10²⁴ possible genetic
configurations live, adapt, and vanish — none of them designed,
none of them scripted, none of them aware of the silent machine
watching from orbit.
Step away for ten minutes.
Come back to find two lineages extinct and something new spreading
across the surface — something that didn't exist when you left.
Take a night off.
Return to a world that lived an entire geological era without you.
The probe's journal will tell you what happened.
Most of it.
The gaps are permanent.
The universe didn't pause. It never does.
NAGAS — Not A Game, A System
Most games give you content.
Levels. Enemies. Stories written by someone else.
The Universe Won't Pause runs on NAGAS — a living simulation
engine that generates everything from first principles.
Physics. Genetics. Energy. Territory. Time.
There is no content in this game.
Only rules — running forward, tick by tick, whether you are watching or not.
No two probes find the same world.
No two sessions produce the same outcome.
No species you discover has ever existed before.
No extinction can be undone.
Key Features
A Living Universe, Not a Designed One
Every creature evolved. Every extinction happened for a reason.
Nothing was written by a developer — everything emerged from
the system running forward.
Real Time Has Consequences
Close the game. Come back tomorrow. The world continued without you.
Some things were recorded. Some things weren't.
10²⁴ Possible Lifeforms
Over a septillion genetic configurations. No two creatures identical.
No two worlds the same. Every session is the first time this
particular universe has ever existed.
Permanent Extinction
When a lineage dies, it's gone. No reload. No undo.
The fossil record is all that remains.
Scientific Inquiry Loop
The world generates its own mysteries. Anomalous behavior.
Unexplained surges. Lineages that shouldn't exist.
Your instruments give you data — interpretation is yours.
The Verdict
Investigate. Classify. Transmit your report.
A one-way colony mission launches.
And only then do you discover if you were right.
NAGAS Engine
Not A Game, A System. No content updates needed.
No new levels. The system generates everything — forever.
Somewhere in the void, 42,152,708 other DRIFTER probes
are still transmitting.
Nobody is reading their data.
Don't look away.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/23 15:15 | 7人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 7人 | 最終観測:2026年9月23日 15:15(3日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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