GAME DETAIL
武俠人生
You never truly knew your father. Wuxia Life is a single-player wuxia RPG set on Yingzhou. Investigate his death and your origins, expose the Blacktide Gang's betrayal of Yingzhou, and shape your ending through ATB combat, Five Inner Voices, inner demons, and the Heavenly Storyteller.
このゲームについて
Steamの詳しい説明を読む
Wuxia Life is a single-player wuxia RPG set on the fictional island of Yingzhou.
You begin in Luzhou Village, investigating your father’s death and the truth of your origins. The clues he left behind lead you into sect rivalries, rumors across the jianghu, the shadow of the Blacktide Gang, and a Yingzhou slowly falling out of balance.
Some people refuse to speak. Some leave only half a sentence. Others hide the truth in old letters, torn manuals, and drunken rumors. You are not only hunting for an enemy — you are trying to understand the path your father once walked, and why Yingzhou is being pulled into the Blacktide.
On this journey, you will join martial sects, befriend companions, build bonds, capture pets, forge equipment, and decide again and again who you want to become amid the pull of Killing Intent, Compassion, Pride, Dao Heart, and Guile.
Your choices do not simply change a morality score. They make certain voices within you grow louder.
Killing Intent: Blood must answer blood. No more waiting.
Compassion: Even in pain, do not let hatred live your life for you.
Pride: Be no one’s shadow, and let no bloodline define you.
Dao Heart: Truth must be revealed, but justice needs a line it will not cross.
Guile: Read the board first, then decide when to strike.
As your decisions accumulate, inner demons may build and trigger dangerous breakdown events under pressure. Meanwhile, the Heavenly Storyteller drives events and clues through three narrative rhythms: the righteous path, the hidden path, and the chaotic path.
The same journey through the jianghu can leave very different echoes depending on what you choose.
Combat follows an ATB rhythm, where speed affects the order of actions. You can manually control each move, or enable auto-battle for low-pressure fights and material farming.
6 active skill slots: Build around cooldowns, weapon requirements, equipment affixes, and party roles.
Speed controls: Switch between 1x / 2x / 4x / 8x battle speed.
3D battlefields: Character positioning, skill effects, impact feedback, and combat pacing.
Dungeon challenges: Waves, bosses, drops, staged encounters, and clear rewards.
Yingzhou’s jianghu features five martial sects you can join. Each sect has its own initiation, martial arts path, missions, and promotion events.
Qingyun Sect: Uphold the Dao with the sword, where sword heart and sacrifice matter.
Iron Lion Hall: Temper bone and will through fist and blade, where loyalty and responsibility are tested.
Medicine King Valley: Medicine and poison share the same root; saving lives and punishing evil both come at a cost.
Xuanwu Pavilion: Guard, endure, and counterattack while holding the line.
Wanderer’s Gate: Information, hidden weapons, and the open road — freedom matters, but friends are not for sale.
Sects are not just skill shops. As you advance, you may have to decide whether to publicly interrogate a traitor, how to deal with a poor porter who made a grave mistake, whether to open the valley to a plague-stricken village, whether to shelter refugees, and which secrets should never be sold.
You do not have to walk Yingzhou alone.
Protagonist: Martial sect techniques, internal arts, lightness skills, equipment, titles, and milestones.
Companions: Recruited through quests, each filling different combat roles.
Bond characters: Affection events, exclusive skills, and combo techniques.
Pets: Capture, raise, deploy, and gain skills or battle bonuses.
Mounts: Travel speed, terrain suitability, racing, and selected combat abilities.
Build your party around the protagonist, then combine companions, bond characters, pets, mounts, martial arts, equipment, and titles to face the main story, secret realms, arena battles, and jianghu events in your own way.
Yingzhou is not a map that simply waits for quests to be accepted.
What you say, whom you spare, whom you kill, and which lines you cross may all leave traces in the world.
A rival from a martial arts tournament may remember your choices.
A childhood friend may leave you a protective charm.
Your master may entrust you with an old sword at a critical moment.
Passersby may talk about local rumors, whispers, and things you recently did.
Wanted criminals have their own obsessions, lines before and after battle, and consequences if spared or killed.
These systems are not here just to add more items to a feature list. Their goal is to make you feel that Yingzhou slowly remembers what you have done.
The current version includes multiple lines of progression that can be pursued in parallel:
Main story, side quests, bond quests, daily tasks, and sect mission chains.
Sect training, sect tournaments, martial arts tournaments, and arena ranks.
Martial matchmaking events, wanted bounties, escort routes, and world encounters.
Forging, alchemy, crafting, enhancement, collection logs, in-game achievements, and ending collection.
Martial art fragments, moments of insight, secret realms, dungeons, boss challenges, and late-game trials.
You can focus on following the clues your father left behind, or first strengthen your party, sect progression, pets, equipment, and resource routes before returning to face the Blacktide of Yingzhou.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/23 16:00 | 156人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 156人 | 最終観測:2026年9月23日 16:00(34時間前) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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