GAME DETAIL
The Last Show
A narrative incremental about fireworks that starts as a hobby and becomes an obsession. Grow your arsenal, fire strategically to stack combos, build grand finales, and grow a rabid fanbase. A journey that begins in your backyard and ends somewhere you didn't expect.
このゲームについて
Steamの詳しい説明を読む
An Incremental Journey
The Last Show is a narrative incremental about fireworks that starts as a hobby and becomes an obsession. Plan each show. Fire every mortar by hand. Build combos that leave the crowd breathless. Read the morning paper and count the tips. Then do it again, bigger.
Every show is a composition
Between shows, you plan. Browse your catalog of fireworks — Sparklers, Peonies, Chrysanthemums, Gravity Loops, Singularities — and assign them to your mortars. Upgrade your equipment. Hire crew. Spend your tips on the shells you've been saving up for.
When the show begins, you fire mortars manually. Every firework has a launch time and a sound signature — Pop, Bang, Crackle, or Combo — and the order you fire them builds combos that stack multipliers. Fire a long shell first, then a medium, then a short, and watch them burst together. Get it right and the crowd roars. Get it wrong and they walk home early.
When your finale triggers, time slows. You compose your closing sequence in a ten-second planning window, then watch it play out — every mortar firing in the order you chose, sparks trailing, combos cascading, the multiplier racking up the final score.
A summer that keeps getting bigger
You start in your own neighborhood. Screen doors, crickets, kids on bikes. As your reputation grows, you move up — community parks, town squares, city skylines, stadium lights. Each zone has its own sound, its own crowd, its own kind of challenge.
The paper arrives every morning with your reviews. Sometimes you make the headlines. Sometimes something else does. This town has more going on than you realized, and the paper is where you'll find it.
Features
Six zones of progression, from a backyard to a mountain summit
Over 70 fireworks to unlock, each with unique launch times, sound signatures, and visual effects
Strategic manual firing — every mortar click matters, every combo is earned
Slow-motion finale planning — compose your closing sequence in a cinematic window, then watch it play out
A newspaper that does more than review your shows — the headlines tell you what's happening in the town around you
Multiple endings shaped by the choices you make across the summer
A complete experience, not an endless grind
For fans of
A Dark Room. Universal Paperclips. Cultist Simulator. Spiritfarer. If you're the kind of player who settles in for a long evening and lets a quiet game unfold, The Last Show is for you.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 10人 | 最終観測:2026年8月23日 13:23(34日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。