GAME DETAIL
Irsen
IRSEN is a turn-based roguelite where you fight alone against coordinated enemy squads - progression does not come from traditional XP, gold, or gear. Defeat enemy groups, extract their genes, rebuild your body, reshape your skills, and adapt your strategy during each run.
このゲームについて
Steamの詳しい説明を読む
IRSEN is a turn-based roguelite where you fight alone against coordinated enemy squads - progression does not come from traditional XP, gold, or gear.
Defeat enemy groups, extract their genes, rebuild your body, reshape your skills, and adapt your strategy during each run.
Every enemy group is a source of genetic material. After combat, you decide how to use what remains:
extract genes from defeated enemies;
preserve specimens for later processing;
combine genes into chains;
unlock active skills through gene chains;
reshape your build as new threats appear.
Your character does not level up in the usual way. Instead, you develop through the Gene Map: placing genes, forming chains, modifying skill properties, and changing your build during the run.
Corruption grows as you descend. Mutations can change your character, but full biological overload means death.
You are a single combatant facing squads that act like RPG parties. Enemies have different roles and support each other:
protecting allies;
drawing attacks away from vulnerable targets;
healing wounded units;
applying negative effects;
finishing off weakened targets.
Survival depends on target priority, skill timing, build adaptation, and understanding how the enemy squad works as a system.
IRSEN is built around adaptation. Each run gives you different genes, properties, mutations, and tactical problems.
In the standard mode, you can actively reshape your build during a run, moving skill properties and adjusting your strategy through the Gene Lab.
In Iron Will mode, skill properties remain random. You must build around what you find and survive with imperfect tools.
Turn-based battles against coordinated enemy squads.
Progression through enemy genes instead of traditional XP, gold, or gear.
Gene Map buildcraft: combine genes, form chains, and unlock active skills.
Build reshaping during a run through genes, properties, and the Gene Lab.
Procedurally generated sectors with tactical combat encounters.
Corruption, mutations, and the risk of biological overload.
Standard and Iron Will modes for controlled buildcraft or harsher adaptation.
IRSEN is a solo-developed project focused on tactical buildcraft, enemy synergy, and gene-driven progression.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/23 21:10 | 12人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 12人 | 最終観測:2026年9月23日 21:10(34時間前) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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機能カテゴリ
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