GAME DETAIL
Väinaa Idle
An idle RPG with deep loot, co-op boss fights, and five classes to master. No ads. CHOOSE YOUR PATH Pick from five classes — Knight, Wizard, Archer, Assassin, or Priest. Each has unique skills, gear, and playstyle.
このゲームについて
Steamの詳しい説明を読む
Väinaa is a country of the dead, and you are walking through it.
You start on The Pale Shore with nothing. What you find, you keep. What you
kill, you take from. The app doesn't need to be open — time away earns
experience, jewels, herbs and dungeon keys, and they're waiting when you
come back.
The Campaign
A long road through drowned and buried places. The Old Fen. The Mourning
Chapel. The Crow Fields. The Bone Marsh. Thirty zones, each one further from
anywhere you would want to be, and each one ending with something that has
been waiting for you.
The Awakening
Past the first zone the blood tells you what you have been all along.
Ihminen, the human, simply better at all of it. Vainaja, the undead, who
takes life from what it wounds. Haltija, the elf, who calls fire, cold and
lightning. You can accept what you're given or refuse it and choose. It is
permanent either way.
Dungeons
Keys open them, and every key names its own door: a depth, and one of
physical, fire, cold or lightning. Four rooms, and whatever is waiting in
the fifth.
The Pit
It only goes down. Each floor is worse than the last and pays better for it.
You carry your wounds with you, so how far you get is decided long before
you stop.
Guilds
Others are down here too. Join a guild, talk, and every weekend Väinaa itself surfaces,
one boss for the whole server, with every guild cutting at it separately.
Guilds are ranked on the damage they do to it.
Gear
This is where the game actually lives. No classes: twenty-two skills, a deep
affix system, and a build that comes out of what you choose to wear.
Reroll it, enchant it, stamp unique effects onto it, and feed it essences
until it stops having a ceiling.
Nothing is summoned. There is one of you, and whatever you are wearing.
Free to play, and nothing sold is gear or a shortcut.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
6人 24時間平均数値一覧
| 観測日時 | 値 |
|---|---|
| 09/24 07:31 | 4人 |
| 09/24 19:36 | 8人 |
| 09/25 07:43 | 4人 |
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/24 07:33 | 38人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 4人 | 最終観測:2026年9月25日 07:43(9時間前) |
| 24時間ピーク | 8人 | 推移集計中・直近7日 3件 |
| Steamフォロワー数 | 38人 | 最終観測:2026年9月24日 07:33(33時間前) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。