GAME DETAIL
Dragon Kisser
Left alone as your little village’s last hope, you: Domingo, know what you must do to save your people and also pull a hot date, and that is to do what you know best: Romance the dragon attacking your home! Put your charisma to the test in this cheeky third-person soulslike boss battle!
このゲームについて
Steamの詳しい説明を読む
Dragon Kisser is a single-boss arcade experience designed for short, replayable sessions where you'll need both fast reflexes and charm. Play as Domingo, an ordinary village rooster with extraordinary confidence. Help him dodge, woo, and minigame your way to the most legendary victory kiss in history.
You might think convincing a ravenous beast to stop their daily village pillage might be crazy, but it's actually a surprisingly simple three-step process:
Step 1: Dodge!
Swiftly jump and twirl out of the way of the dragon’s attacks to show her what you got. If you do a well enough job she might just give you a second of her time to hear you out.
Step 2: Romance your way to victory!
Once you've impressed the dragon enough, the civilians will start to believe in Domingo and help him to save their town by throwing him various items to aid in winning over the dragon's heart. Once you catch these items, present them to the dragon to turn the stage over to you and have a moment of the dragon’s undivided attention.
Playing these minigames is how you can earn romance points! But be careful, if you fumble in these key moments, you might just be in more trouble than you were before…
Step 3: Kiss that dragon!
Now that you've shown the dragon your bodacious bravery and suave skills, she presents you with your final challenge: The Gauntlet. A challenge in which you show off all of the charismatic skills you've accomplished in the presentation games all at once in a barrage of minigames. If you pass the gauntlet, then you, out of anyone, rightfully earned the right to kiss that dragon. Congratulations!
A BYU Center for Animation Capstone Project
This project was planned, developed, and tested over the course of a little less than a year, completely through student work, for the purpose of learning how to make games, collaborate as a team, and finish something enough for publication. Because of that, support and continual work on this game is limited to individual team members and their schedules as they move towards graduation. Bugs and issues with the game are welcome to be reported on, but please be aware that many of us are moving on to jobs or graduate school, meaning updates post-release are very unlikely. Regardless, we appreciate your time and feedback.
スクリーンショット
評価・レビュー
全体レビュー 圧倒的に好評 好評率 95.62% / 707件 取得:2026年9月3日 18:00
日本語レビュー レビュー不足または未評価 好評率 100.00% / 1件 取得:2026年9月3日 18:00
プレイ時間の目安 約37分 Steamの好評レビュー100件から推定 信頼度:高
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 3人 | 最終観測:2026年8月21日 21:23(37日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 702人 | 最終観測:2026年8月13日 08:39(46日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。