GAME DETAIL
Code Blue Idle
A medical idle game with real hospital depth. Treat patients, hire staff, and unlock departments from the ED to the ICU — then watch your hospital run itself while you sleep.
このゲームについて
Steamの詳しい説明を読む
The idle game that takes medicine seriously.
You start with one exam room and a patient on the table. Eight hospitals later, your medical empire spans the country and runs itself.
Diagnose patients across actual medical scenarios. Hire specialists. Unlock departments. Fund research. Respond to crises that hit a working hospital: VIP arrivals at 2 AM, equipment failures, regulatory audits, ransomware on the EMR. Your team treats patients between your sessions. Offline progress accrues for up to 24 hours.
The win condition: a fully autonomous medical empire across eight hospitals in eight cities, from Boston to Los Angeles.
Eight departments, each one runs itself
Unlock Outpatient Clinic, Emergency Department, Operating Room, Intensive Care Unit, Specialty Center, Pediatrics Ward, Psychiatric Unit, and Rehabilitation Center. Every department has its own caseload, passive income rate, and staff that keep working between sessions.
A research tree with consequential choices
31 research nodes across seven branches. Specialize in diagnostics, workflow automation, complication reduction, or revenue. 47 upgrades across four tiers reshape the economy at each stage of growth.
Eight hospital identities
At each empire expansion, choose the kind of hospital you want to run. Level I Trauma Center. Academic Research Hospital. Children's Hospital. Integrated Mental Health Center. Each one changes which cases dominate, which bonuses compound, and how the run plays.
A team of named physicians
Hire 15 staff archetypes, from medical assistants up to a Chief of Medicine. Earn 17 named Consultant physicians whose bonuses carry across every empire expansion. Dr. Sarah Chen. Dr. James Okafor. Dr. Priya Patel. Once they join, they stay.
Crises with consequences
30 event types interrupt the routine. Pharma reps in the cafeteria. Joint Commission audits. Press conferences after a sentinel event. Each event is a paused decision with branching outcomes. Reputation tracks how the community sees your hospital, and shapes which cases walk through the door.
Features
70 medical cases across 8 departments
47 upgrades across early, mid, and late tiers
31-node research tree with 7 specialization branches
7 empire expansions, 8 hospitals founded across the United States
8 hospital specializations with distinct bonuses and playstyles
17 named Consultant physicians who persist across every run
30 random events with branching choices
Live EKG monitor reacting to every patient
Up to 24 hours of offline earnings
Daily goals, achievement tracker, full hospital history
Three save slots and full save export / import
Original soundtrack by Kevin MacLeod
All characters appearing in this work are fictitious. Any resemblance to real persons, living or dead, is coincidental.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 0.00% / 1件 取得:2026年9月23日 07:10
ATTENTION
注目度メトリクス
プレイヤー推移
0人 24時間平均数値一覧
| 観測日時 | 値 |
|---|---|
| 09/23 07:16 | 1人 |
| 09/23 19:18 | 0人 |
| 09/24 07:25 | 1人 |
| 09/24 19:31 | 0人 |
| 09/25 07:36 | 0人 |
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/23 07:19 | 5人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月25日 07:36(9時間前) |
| 24時間ピーク | 0人 | 推移集計中・直近7日 5件 |
| Steamフォロワー数 | 5人 | 最終観測:2026年9月23日 07:19(2日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。