GAME DETAIL
Tuned In
A cursed TV holds you captive. To break free, survive the dark entity's programs of mind-bending puzzles, terror, and impossible choices, as reality and the broadcast slowly bleed into one another.
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Step into the shoes of June, trapped by a dark entity within a cursed television broadcast. You'll have to survive its sinister string of mini-games, through multiple layers of terror, and face impossible decisions.
Encounter or impersonate other survivors through a branching story where your mastery of the TV's controls determines who escapes to freedom.
All the while, reality and television signals bleed into one another.
IMMERSIVE GAMEPLAY
Play by manipulating virtual TV dials and buttons. Navigate through dials, switch between channels trying to look for some hints, solve puzzles, and directly change how the story unfolds and new channels unlock.
↕️ Navigate a static > 🔁 Tune a program
🔎 Find the clues > 🧩 Solve the puzzle
🤫 Hide and seek > Escape 👤
🏃 Run, jump and crouch > Survive ❤️🩹
SURVIVORS' FATE RESTS IN YOUR HANDS
Every survivor's fate rests in your hands. Your choices carve diverging paths through a branching narrative with multiple endings, where no two runs are ever the same.
Characters, set pieces, secrets, and channels interlock to surface a deeper, hidden story, while backtracking opens missed encounters, new routes, and undiscovered frequencies.
A SHIFTING ANTHOLOGY OF NIGHTMARES
While all the programs tie back into solving one overarching cursed mystery, throughout the experience, the broadcasts evolve into a shifting anthology of nightmares, each inspired by a different horror subgenre, reflecting its own personality, ranging from the gritty, heavy-inked shadows of a slasher to the muted, grainy textures of atmospheric folk horror with a visceral, graphic novel aesthetic.
MAIN CHARACTERISTICS
Each TV program features a different flavor of horror, ranging from mystery to gore.
Immersive CRT gameplay.
Branching narrative with multiple endings.
New Game+ mode adds new character perspectives and depth to the story.
A visceral, graphic novel aesthetic.
English voices by Scott Cleverdon, Gillian Apter, Robert Giordano and Beth Cohen, among others.
Original score & VFX sounds by Blanktone Studios.
Tuned In is the first game from Vercors Games, the new boutique studio by the core team drawn from Tequila Works' senior staff (RIME, GYLT, Song of Nunu a League of Legends Story...), and joined by experienced talents from Airship Syndicate and Blizzard.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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