GAME DETAIL
Tiles of the Nadirat
A traditional roguelike experience with many unique twists awaits you. Tiles makes you stronger, collect permanent stats on procedurally generated map. Trigger movement pattern combo of items to get even stronger. Guess in riddles what the Nadirat is all about.
このゲームについて
Steamの詳しい説明を読む
The Nadirat
For eons of time, a mysterious creature has ruled over a place called the Nadirat. Now it's your time to change that. Challenge the Boss to a duel, while you prepare your stats and abilities on the way. The Boss will also become significantly more powerful, gaining the abilities you didn't choose.
Every step matters
In the unique tiled map, tiles means permanent stats. Slain enemies give bonuses based on their type. Items grant effects based on movement patterns. To advance to the next level, you need to slay the required number of enemies in a limited number of moves, choose your path poorly and failure awaits you at the very next step. Tactics you choose will have to be adjusted according to the passive abilities of the 64 planned classes.
Traditional roguelike setting
turn-based
grid-based movement
procedurally generated levels
permadeath
monster-player similarity
Uncommon ability system
The scalings and costs are designed to change in effectivness based on map level, picked up stats, or how big your casting resource pool is. Unlike in other regular roguelikes to use abilities on enemies you need to be adjecent to them, and to use self-empowering abilities on yourself you can't be facing any enemies.
Interactive storytelling
Who's the Boss? How did you get there? What is the Nadirat? Explore the world in a series of unique riddles inspired by Zen Koans, accompanied with illustrations. Questions have multiple correct alternatives instead of a one set solution. To progress further you need to provide one of them. Just like in Koans, when you reply wrong you recieve feedback based on how close you were to the 100% correct solution.
More to come
Relive the Nadirat as it changes during time with seasonal content. We'll keep adding new classes, abilities, riddles and other mechanics. Eventually you will get to explore even the world outside the Nadirat.
This game uses some open-source icon for map and items with attribution. Characters and animations and UI elements like health bars are done by our illustrator. Full credits are available in-game.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/19 06:56 | 11人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 11人 | 最終観測:2026年9月19日 06:56(5日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。