GAME DETAIL
Liquid Swarm
Swallow swarms of monsters, earn XP, improve your stats, repeat. Minimalist active incremental roguelite with rewarding and satisfying gameplay. Reincarnate to get permanent XP bonuses and to unlock perks and Epic Bosses. Play alone or with friends.
このゲームについて
Steamの詳しい説明を読む
Overview
Swallow swarms of monsters, earn XP, improve your stats, repeat.
Minimalist active incremental roguelite with rewarding and satisfying gameplay.
Gameplay
Ever stronger and bigger waves of monsters spawn. Surround them with your pixel army to swallow them. Death is inevitable, but is an opportunity to invest your XP to improve the size, health, conversion, attack, healing, and regeneration rate of your army (as well as additional stats such as necromancy in late Epic Boss worlds), and start anew, stronger.
Occasionally reincarnate (reset your progress) for a permanent XP bonus and to unlock perks and new worlds with Epic Bosses that introduce new gameplay mechanics.
Complete achievements for multiplicative XP bonuses.
Play alone or online (co-op or FFA).
What makes the game unique
You control an army of thousands of pixel fighters, a sort of fluid blob, by moving your mouse, and swallow swarms of up to 16800 pixels monsters. Their movement is fluid and satisfying. Swallowing monsters feels satisfying. There's no other game on Steam where you control a blob of thousands of pixel fighters and fight Epic Bosses made of a swarm of moving pixels.
If you're unsure, try the ad-supported web version first on CrazyGames (click "Visit the website" in the menu to the right).
What are people saying?
The ad-supported version is top rated (9.2/10 as of 2026-06-26. It was released on 2026-05-27) on CrazyGames. This Steam version is ad-free.
How will the Steam and Web versions differ?
For the free web version, I resorted to ads, including rewarded ads, as a necessary evil to help finance development of the game. The Steam version has no ads, and replaces rewarded ads with new achievements that increase the XP you get after every battle. The Steam version is thus better balanced, is the definitive experience, and plays the way I intended the game to be.
When will it be released on Steam?
I am still adding features to the ad-supported web version. After I feel it is ready for a Steam release, a release date will be announced. Wishlist if you want to be notified when it's about to come out.
Discord
Join the Discord to suggest improvements and new features (link in the menu to the right).
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 10人 | 最終観測:2026年9月19日 15:02(8日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。