GAME DETAIL
WEGO World War II: Desert War
Brian Kelly's WEGO World War II: Desert War captures the drama of the campaign for North Africa during World War II.
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Brian Kelly’s WEGO World War II: Desert War captures the drama of the campaign for North Africa during World War II. It consists of a series of historical and “What-if” scenarios that allow the players to explore the ebb and flow of the actual conflict.
The game uses maps of portions of North Africa over which a hexagonal grid system has been superimposed. This grid is employed to help regulate unit placement, movement, and combat. Ground, air, and sea forces can also be brought to bear during the match, making every scenario a real challenge! Air, Naval, and Ground Assets are off-map capabilities that can be brought into play when the owning player sees fit.
Air assets represent squadrons that can conduct counter-air, interdiction, ground attack and ground support missions. Air reconnaissance (recce) assets represent flights of two to four aircraft. Air recce assets can collect information about the location and type of enemy ground units on the map.
Naval Assets represent individual ships able to provide of ground attack and ground support missions.
Off-map Ground Assets provide additional capabilities that can influence the on-map battle. Ground Assets include electronic warfare assets, command and control (C2) activities, and Special Forces.
Unlike in many computer wargames, Desert War 1940-42 employs a WEGO system. WEGO by its nature is about the Player’s ability to plan for and manage chaos. To find solutions to perceived challenges to accomplishing the mission with the tools at hand.
In this way, every decision you make must be carefully considered. Learn to think three moves ahead and outsmart your opponent!
SCENARIOS
2nd Battle of Bardia (introductory scenario)
Operazione E: The Reluctant Offensive, 13-20 Sep 1940
Into The Blue: Battle of Sidi Barrani, 9-12 Dec 1940
Beda Fomm: Death of an Army, 1-7 Feb 1941
Enter Rommel (only Multiplayer - no SP)
Battle of Sollum: Operation Battleaxe, 15-18 Jun 1941
Sunday of the Dead: Battle of Sidi Rezegh, 18-24 Nov 1941
Rats vs The Ram: Battle of Bir el Gubi, 19-21 Nov 1941
Gazala--First Five Days, 26-30 May 1942
Gazala--The Cauldron, 29 May - 10 Jun 1942
Gazala--Fall of Tobruk, 11 - 21 Jun 1942
High Tide at Alam Halfa, 30 Aug - 5 Sep 1942
2nd Alamein: From Lightfoot to Supercharge, 24 Oct - 3 Nov 1942
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 100.00% / 1件 取得:2026年9月3日 04:41
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 1人 | 最終観測:2026年8月22日 11:54(36日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 158人 | 最終観測:2026年8月13日 07:19(45日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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