GAME DETAIL
ChargeDrop
A physics-driven tower defense game where one massive cube does everything: fight, build, activate, and survive. Drop into a neon sci-fi battlefield, hold back waves of Chaos Dice, and power up your defenses through energy, momentum, and precision.
このゲームについて
Steamの詳しい説明を読む
Forget passive defense. Forget static gameplay.
In ChargeDrop, everything revolves around momentum, timing, and impact. You directly control a powerful Core that acts as your weapon, your builder, and your lifeline. Every action matters: where you drop it, how fast it moves, and what it hits.
Waves of enemies are constantly advancing. Your defenses need activation. And the battlefield never waits.
Will you build?
Will you strike?
Or will you lose everything in a single moment?
Key Features
One Mechanic. Endless Possibilities
Control the Core of Power: lift it, throw it, slam it, and use it to:
Turn enemies into pieces
Collect and manage energy
Build and power turrets
Trigger map elements
Every interaction is driven by physics and your skill.
Active Tower Defense
Your turrets don’t just work on their own. You power them.
Positioning, timing, and activation create a dynamic defense system where you’re always involved.
Adaptive Enemy System
Face off against the Chaos Dice: strange geometric enemies with unique behaviors:
Some rush your base
Some disable your defenses
Others reshape the battlefield
No wave feels the same. Every enemy forces new decisions.
Heavy, Satisfying Physics
Feel the weight.
Every drop, collision, and impact delivers powerful feedback:
Momentum-based damage
Reactive environments
Vivid camera and visual effects
You don’t just play. You feel every action.
Stylized Sci-Fi World
Immerse yourself in a high-contrast, neon sci-fi aesthetic:
Glowing energy systems
Minimal UI, maximum clarity
Visual effects that communicate gameplay
The world itself tells you what matters.
Progression & Upgrades
Grow stronger with each run:
Unlock new upgrades and abilities
Improve your defenses
Adapt your playstyle
Mastery comes from both skill and strategy.
Why ChargeDrop?
Because it’s not just another tower defense game.
It’s:
Hands-on instead of hands-off
Physical instead of abstract
Reactive instead of passive
It’s a game where one object replaces dozens of systems and turns them into something deeper.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 7人 | 最終観測:2026年8月25日 00:23(34日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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