GAME DETAIL
Leave on Time
Leave on Time is a co-op roguelite dungeon crawler about overtime, office absurdity, and fighting for your right to clock out. Technically up to 32 players depend on network.
このゲームについて
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ABOUT LEAVE ON TIME
Leave on Time is a co-op roguelite dungeon crawler about overtime, office absurdity, and fighting for your right to clock out.
You and your coworkers are trapped inside a company that never wants the workday to end. Meetings, performance reviews, last-minute requests, blame-shifting managers, and loyal overtime enthusiasts have all taken physical form. They are here to keep you at your desk forever.
Grab ridiculous office weapons, collect strange workplace-themed items, rescue downed teammates, clear each floor, and fight your way to the company exit.
Features
Co-op Roguelite Combat
Enter randomly generated combat rooms with your team, clear waves of enemies, share loot, and revive fallen coworkers.
Workplace Dark Humor
Enemies, items, achievements, and endings are built around overtime culture, corporate pressure, office politics, and the sacred dream of leaving on time.
Randomized Dungeon Runs
Each run creates a different layout, route, room chain, and reward flow. Build your character through attack boosts, defense, shields, lifesteal, bouncing projectiles, slow effects, freezing effects, and more.
Absurd Office Weapons
Fire laser weapons, swing office-themed gear, spray enemies with a fire extinguisher, and turn workplace nonsense into firepower.
Team Revives and Shared Loot
Getting downed is not the end. Teammates can revive you, and loot requires deliberate interaction so your team can decide who gets what.
Multiple Endings
Leave on time, keep fighting, or fall under the weight of endless work. Every ending says something about survival, escape, and reclaiming your life.
Your Goal
Clear the dungeon, defeat the final boss, reach the company gate, and make your choice:
Leave on time, or keep fighting the overtime loyalists?
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 6人 | 最終観測:2026年8月25日 01:52(35日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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