GAME DETAIL
Spectrends
Two crews of four goblins rob the same doomed village. Grab the treasure. Grab each other. Throw both. Bank more gold than the rival clan before the tower comes down — and right up to the final seconds, nothing stops them wheeling it back out of your cart. Eight players, one very bad idea.
このゲームについて
Steamの詳しい説明を読む
Spectrends is a deep, story-rich adventure. Final art and screenshots will be updated as development progresses.
final release will have no AI content every update will improve and eliminate AI one step at a time.
Early Access
With user feedback all bugs will be squashed, in early access there is a unique feature that includes a 30-minute timer. if players do not like this feature there will be a separate mode in the future before full release that eliminates this feature but if players do like this feature, it will be implemented into the full game.
Will the cost increase with full release?
Yes, the cost will rise significantly with certain updates.
Early Access Rewards
Exclusive Cosmetics that will not be available with full release some cosmetics will also rotate out before full release which will never return in the full game. (these cosmetics are never lost)
SPECTRENDS is an eight-player looting brawl. Two clans of four goblins — SNOT and BRUISE — are turned loose on the same village on the same very bad night, and both have a cart to fill before the whole place comes down.
Everything is grabbable
Treasure, obviously. But also your teammates, and the rival hauling a golden idol twice their size. Pick a goblin up, aim, and throw them — over a wall, into a river, or straight at whoever is about to reach the good loot first.
Your cart is not a safe
Gold counts only while it is physically sitting in your cart. That means a rival can walk into your camp and wheel your best haul straight back out — and you can do the same to them. Carts seal for the last fifteen seconds of the collapse, so the endgame is a sprint home, not a stalemate.
Treasure breaks
The heavier and more valuable something is, the more it is worth handling carefully — and the more satisfying it is to throw. Smashed loot loses value, and the scoreboard remembers exactly whose hands it left.
A round in three acts
Warmup — five seconds to look at the village and regret your plan.
Loot — a little under three minutes of open robbery.
Collapse — the wizard wakes up. Debris starts falling. Get home.
First clan to win two rounds takes the match. A match runs roughly nine to twenty minutes depending on how it goes.
Runs on what you already own
Stylized low-poly visuals built to hold a steady frame on integrated graphics and 4–8 GB of RAM. Full gamepad support and rebindable keys. If your laptop can open a browser, it can run this.
Short-handed? Bring bots
Empty slots fill with goblin bots so a two-player night is still a full eight-goblin brawl.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年8月25日 05:04(31日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。