GAME DETAIL
Triglav Online
Real-time strategy meets MMO. Pick your faction – Elven Empire, Demon Cult, or Steampunk Dwarves – and command armies in massive PvP battles with hundreds of players. Build guilds, forge alliances, play politics. Session-based. Free to Play.
このゲームについて
Steamの詳しい説明を読む
Triglav Online is a session-based fantasy MMO RTS. Pick your squad, join a battle, command your forces in real-time alongside dozens of other players — then log off when you're done. No timers, no daily grind, no second job.
Three races wage endless war across a single shared world. The outcome of every battle shifts the balance of territory, resources, and power between factions — and every player is part of that war.
How It Plays
Before each battle, you choose your hero and your squad composition — infantry, archers, cavalry, artillery, mages, or faction-specific units. Then you queue for a battle in a specific region of the world map, fighting for control of its resources.
Matches run 10v10v10, 15v15, or 30v30. You command your forces in real-time: positioning, timing, ability use. Your hero leads from the front; your squad fights around you. Victory earns battle experience and resources for crafting, trading, and progression.
Three Factions. Three Playstyles.
Your race is a permanent choice. It shapes how you fight, how you progress, and who you fight beside.
Empire of Arcone — Elves and Norse humans. Buffs, heals, and sustained pressure. Special units include Ancients and mythic creatures. The faction for players who want to outlast the enemy.
The Mist — Demons and cultist humans. Control and debuffs. Magic that disrupts, weakens, and breaks formations before they reach you. The faction for players who want to dictate the shape of a fight.
SSR — Sovereign Socialist Republics — Dwarves and humans. No magic. No mercy. Steam-powered artillery, mechanical tanks, and overwhelming firepower. The faction for players who solve problems with engineering.
Guilds, Alliances & Politics
Winning battles is how you fight. Controlling territory is how you win the war.
Clans form alliances to capture and hold regions of the shared world map. Each region generates resources that are distributed among the alliance members. Holding territory is a negotiation as much as a military operation — who gets what, who fights where, who gets betrayed.
Each race has a governing council made up of the leaders of the top clans and representatives elected by the player community. The council coordinates large-scale operations, manages race-wide strategy, and handles diplomacy with enemy factions. Whether that diplomacy means a ceasefire or a double-cross is up to the players.
Progression
Triglav Online has no subscription fee and no pay-to-win mechanics. Progress is earned on the battlefield.
Hero equipment — crafted and upgraded gear that provides active combat buffs
Squad tiers — higher-level units unlocked and improved through battle experience and research
Squad equipment — weapons, armour and siege tools purchased and upgraded with earned resources
Blueprints — rare schematics dropped from PvE bosses and NPC camp raids, enabling elite unit variants
Resources flow through a player-driven economy. Craft, trade, or supply your alliance — the choice is yours.
One World. Every Battle Matters.
There is one server. One shared map. Every territorial battle you fight contributes to the ongoing state of the world. Land won today can be lost tomorrow. Alliances rise and fall. Councils are overthrown.
The war is permanent. Your session is not. Log in, make your mark, log off. The world keeps moving.
Pick your race. Build your army. Take what's yours.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 21人 | 最終観測:2026年8月25日 05:32(31日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
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