GAME DETAIL
Screamcorp
Bottle up real players' screams with your friends. You work as monsters and step through real players' bedrooms. And if they scream, you win. Every kid is a REAL PLAYER. If they scream into their mic, THEY lose. An asymmetric monster to victim screaming game with voice chat as the lose condition.
このゲームについて
Steamの詳しい説明を読む
Bottle up real players' screams with your friends
You and your friends work as monsters.
You step through a facility door into a kid's bedroom in the middle of the night.
And if your target screams, you win. But every target is a REAL PLAYER.
And if they scream into their microphone, THEY lose.
Or you can be the kid, hiding from the monster, desperately trying not to scream when they trigger a jumpscare on you, and if you knock the monster out, you can enter the facility and destroy it from the inside.
It's monsters VS kids.
An asymmetric monster to victim screaming game with proximity voice chat as the lose condition.
You can be the monster, or you can be the kid.
As the monster: enter a facility door, into some random kid's bedroom in the dead of night, you find the kids and scare the hell out of them -- and you catch their scream in a bottle. You can find the kids by searching the house, listening to them talking, and other tracking methods. Once you find them, trigger a jumpscare on them so they scream. You must block the kid from entering the facility at any cost!
As the kid: you are in a house, hide from it with your friends, try to not scream when the monster comes. If you talk loudly into the mic, the monsters (the opposing friend group) will find you, and will jumpscare you. Your goal is to not get caught so you don't get jumpscared and scream. And you may also enter the facility to destroy it from the inside if you get the chance! Crammed in a closet with your friends, holding your breath, praying that door stays shut. And when it swings open? Yeah… you're screaming.
Monsters VS Kids. Who wins?
The roles switch constantly. One moment you're the monster, the next you're the kid getting scared by those you scared just a moment ago.
The winner? Whichever friend group bottles the most screams.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 55人 | 最終観測:2026年8月25日 08:51(34日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
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