GAME DETAIL
德尼之塔
This is a rogue-like deck-building game. In The Spire of Deny, you will encounter sixteen 'Thought-Friends' with entirely unique mechanics. Whether you choose to defeat them or offer them salvation, you are the one who will write your own unique poetic chapter.
このゲームについて
Steamの詳しい説明を読む
The Spire of Deny is not merely a rogue-like deck-builder; it is a solitary pilgrimage through the remnants of memory and obsession.
Game Features
"Thought-Friends": Enemies or Echoes?
There are 16 unique "Thought-Friends" inhabiting the Spire. Once vibrant souls, they are now trapped by their own obsessions and absurd rituals, distorted by the fog of oblivion. Defeating them is not your only path. By utilizing the Bestiary to uncover their backgrounds, you may find solutions that transcend simple combat.
Every encounter is laced with dialogue that will either bring a smile to your face or leave you with a lingering sense of melancholy. This dynamic, story-driven interaction transforms the Spire into a grotesque world that is simultaneously cold, warm, and tinged with black humor.
Classless Deck-Building: The Power of "Thought-Cards"
Forget rigid classes. With around 100 cards—centered on "Thought-Cards"—you define the core of your deck. From the traditional "Poison" archetype to the sinister "Vile" build, or even the aggressive "Armor-Piercing" style, the choice is yours. Every deck you build imbues your ascent with a unique soul.
The Dual-Vitality System: A Gamble of Embers and Life
Beyond mere HP, you must manage your scarce supply of "Embers." These are essential for exploring the Spire and act as your bargaining chips against death. You can consume Embers to evade formidable foes or to strengthen your deck. Tread carefully: as you ascend to higher floors, the "Thought-Friends" will grow increasingly ferocious. Every bit of Ember you spend determines how much further you can climb.
A Grotesque World of Wit and Heart
Guided by 25 unique achievements and dual endings, you must uncover the truth behind this freezing structure. The combination of random combat encounters and the dynamic Ember system ensures that every climb is an entirely new experience. Even a seemingly weak foe may become a terrifying threat on the upper floors. Are you prepared to uncover the secret of the "True" ending?
The Lore
In this world, the collective memory—once rich with culture, poetry, and deep human connection—has been sealed away within a monolithic structure known as the "Spire of Deny." You awaken at the base of this freezing tower, the world around you turned to dust. To make matters worse, you find that most of your past has been erased. Your only lead is the solitary, towering Spire that reaches defiantly into the clouds. To reclaim those stolen memories, lost verses, and the profound bonds that once existed, you have no choice but to begin this grueling, solitary ascent.
The Spire, however, is not empty. It is prowling with powerful adversaries distorted by "Oblivion." These monsters are not manifestations of pure evil; they are the "Thought-Friends" who were once vibrant in life but have now become lost in their own obsessions. Having lost their tether to the world outside, they have grown chaotic and aggressive over the long years, doomed to repeat the absurd rituals they cared for most in life, day after day, within the walls of the tower.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 100.00% / 3件 取得:2026年9月5日 21:06
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月5日 21:22(22日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 13人 | 最終観測:2026年8月25日 11:13(33日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
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